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Hey everyone!! Here's a video of me running around in the blockout for Lighthouse Rock, the new demo level I've been working on. For the past few weeks I've been designing this area and starting to populate it with unique gameplay elements, including rolling logs, geysers, boulders, and a fun swivel cannon.

All of this is still pretty heavy WIP - there are holes in the blockout and some missing effects / sounds (the rocks will not beep when you hit them lol) - but this should get across the main layout of the level and some of the paths that you can take through it. Once you unlock the cannon, you can use it to blast open a shortcut to the lighthouse plateau.

Files

Previews only

lighthouse rock (11/23)

Comments

Zachary Carson

Oh man, even the simple WIP videos still get me excited!

Alexander Tolstrup

i could genuinely listen to that "dive into a rock" sound forever X3 its so nostalgic <3

Polaris Beaver

Looking great!! As a bit of constructive feedback, any chance you plan on implementing some underwater visuals — like a blue “haze” underwater and maybe even ripple effects of the sky from the surface (even if simple)?

Anonymous

Ahh, the sound effects just make me happy!

splaffinator

Yeah, the water in this video isn't final yet - I'm still using the version of the water that was lookdev'd for small ponds, and haven't made the proper "ocean" shader yet. More effects to come with that for sure.

SrBilyon

The progress you're making on this is incredible!

Alex Roche

This looks awesome! And it looks like that is just the right amount of time to be squashed from the rolling log without it being too long and irritating.