Lighthouse Art (Patreon)
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Hey everyone - happy first update of 2020, and a special welcome to everyone who joined recently!! I post development updates every two weeks or so, and right now I'm working on modeling and implementing Lighthouse Rock, the game's demo level.
These past few weeks, I've been working mostly on environment art, slowly but surely locking down the level visually and getting everything textured / connected. Some of the big areas of focus were the new lighthouse interior (shown at the beginning of the video) and a new sandcastle area, which houses the cannon I showed before.
While nothing is 100% fleshed-out yet, putting in more detailed art like this gives me a much clearer idea of the level (as well as what parts of it will require more effort in the art department.) I also want to start working on implementing the demo badge missions, now that they have the right spaces to exist in.
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