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Downloads

  • win-64-1.0v.zip
  • win-32-1.0v.zip
  • mac-64-1.0v.zip
  • linux-64-1.0v.zip
  • android-1.0v.zip

Missing 5 full-res photos, 5 files, as this post has not yet been imported.

Content

Uh, whoops. 

I had meant for this to be a small test of a scene in Chitinous Carnival, but I had let the scope creep. Alot. I ended up fiddling with graphical effects and rope physics and particle systems. I learned an incredible amount from doing this. Additionally, I've found solutions to multiple animation complexity issues such as deformations, fluid effects, and dynamic randomized bulge animations. However, it was far more work than I should have taken on for a week. 

I ended up just making into a standalone game since I put so much work into it. Additionally, I experimented with sound design a bit here. I tried my best to make use of what I could find on Freesound[.]org.

Finally, My Test Subject tier Patreon's can download the project from the attachments on this post. Meanwhile, my research tier Patreon can access a build with all the modes unlocked from the start here: https://qwaxilixard.itch.io/night-crawlers/patreon-access

Edit:
Well this is embarrassing, I put the wrong link here. I have updated my post. Really need to stop posting at 1am.

Files

Previews only

Comments

Vinick

Looking cool.

Dracowolf

Love it but it’s a little sad the balls don’t grow with the amount of bugs that infecting the character but just a little

qwaxilixard

Yeah, I had opted to add the little bulge effects as the character becomes more infested instead of going for ball growth. Matter of fact, the balls didn't have animation until the day I was preparing to upload this.