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Downloads

  • win-paid-v0.3.0.zip
  • linux-paid-v0.3.0.zip
  • win32-paid-v0.3.0.zip
  • android-paid-v0.3.0.zip
  • mac-paid-v0.3.0.zip
  • win-paid-v0.3.0.zip
  • linux-paid-v0.3.0.zip
  • win32-paid-v0.3.0.zip
  • android-paid-v0.3.0.zip
  • mac-paid-v0.3.0.zip

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Content

Here's the build for you folks. Let me know if any issues pop up. Also, I changed how I packaged the mac build slightly. However, if you are having any trouble running it, please let me know. Additionally, be sure to include what MacOS version you are using and what, if any, message appears when you run it.

Comments

Caure

Skipping intro on Android softlocks the game with the first art

Caure

Inspecting worm prize closes the game on Android

Utopia Heart

I tried it on windows too. It does the same thing when skipping the intro and inspecting the prizes

Derek Johnson

What is the difference between the normal and researcher builds this time around? Is it still just the dev console?

Teddybear

I'm sure you are aware of it but the Android version seems to crash whenever an object is interacted with or when specific values and flags are set. Crashes seem consistent so they should all have the same source.

Beta Angel

No matter what you do, pc or mobile inspecting freezes the game, and the dev menu won't come up so I can see any of the scenes, and the save system completely deletes your saves as soon as the game closes

qwaxilixard

Yes. I'll probably add a test room at some point. I actually have a hack-job test scene that really helps with just running through a scene versus running the whole game. But, also it's extremely limited and is mostly useful for proofreading.

qwaxilixard

I've managed to find the issue, turns out I missed a name change in the code. Additionally, I just got a fun reminder that Window's file names can't include colons.