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Oh... it was a long^^But before I'd like to say couple words in my defence^^Actually I finished this work at 28th of June but because of my wish to do better I spend much more time then I planned to -__-The fact is that for my previous animations I used a little trick:I did one picture for two frames and run it in a bit higher speed (30 per sec)But from times of my first animations I said that I'd like to animate in clean 24 per sec.*Clean means 1 pic - 1 FrameSo this is my first attempt^^But what I did wrong? - Actually this was wrongAs I said I was gonna publish it at 28th of June but at 28th I had one pic for two frames and two free days.I thought that I can add additional frames. It must be easy because I already have "key frames" and all I need is just draw new between them.It must be easy - yes? - Yes, but no >_<The fact is that I using special lines to "build" animation, it makes the process easier to animate movements. And I do it for each part of animation.Drawing without it... well, this is complicated^^So if I want to draw in clean 24 frame/sec I need to do it from the start.And just to add additional frames I spent even more time then for first version of this animation -___-I am happy that I made animation in clean 24/sec but it was better to test it in simpler scene^^Link to AnimationP.s. I'll a bit polish it and publish tomorrowI'll change the linkP.p.s.I remember about June Exclusive and I already started this pic)

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Yakovlev_Vad

Sorry for wall of text, Just wanted to say couple words about my experience^^

AxzHandy

Impressive animation looks really good!!

Egon DaLatz

"Dear Diary, Today I rode a horse—but not in the traditional way ;) "

Dreit

Ah yes, going extra mile to deliver something outstanding, I know that so well :) And next time it will go better for sure! Also...wow, that's really smooth! I'm not sure about transition of quick and slow movements, I'd say it's a little too "sharp"? Slow movement ends and is straight up replaced with fast one with little to no acceleration and vice versa. But that is known to happen when you are used to certain framerate and change it for new project, everyone struggles with that. Suddenly rules you knew can be thrown out of window and you can start learning from zero again, because everything works differently on higher framerates.

Yakovlev_Vad

May be movements is really a bit sharp, but this definitely is not frames problem. The basis of the movements is created at the beginning of the animation and if I did mistake on this stage, this mistake goes through whole animation^^ Unfortunately animation have one moment - it is very hard to fix^^

Yakovlev_Vad

Actually the name of this scene is "Hunting trophy" So this horse is some kind a hostage) I also think about make tattoo to underline tribal theme, but I'll add more details on coloring stage)

Walfas

You're learning so much, Yako! Yes, you can't change your framerate, unless you want to speed up or slow down the animation.

Walfas

Whoops I hit enter too early, anyway! Great job Yako! There is a heck of a lot of movement in this one, very detailed!

Dreit

I asked my gf and she said it looks fine, so maybe it's just me. But I'm quite analytic derg so I mostly see two movements of different speed which feel they should be connected in smoother way. But honestly what do I know :) Sure, I see. That's why I mention framerate, I remember reading from other artists that doing animation in let's say 15 and 24 fps is very different because same rules suddenly don't work as everything gets smoother. I think someone even tried making animation with same keyframes and inserting varying amount of frames in between as example. Movements for some reason looked best only at certain rate, when it was less or more smooth, suddenly illusion started to break apart. Then different artist tried opposite thing, usually doing smooth animations and tried doing lower framerate ones. It wasn't bad, just...felt strange for some reason. But that is understandable when you remove details. Your animation looks perfect in this regard, my mind just thinks that transition between faster and slower movements feels a little odd. Maybe just needs one frame in between shifted some way? Also since I basically fix industrial machines every day, I am a little obsessed with smooth movements and transitions, so it might be my deformation :)

Yaop117

oh my gosh, a tied up stallion.. always good!

Dreit

Great, now I looked at FA upload and it looks fine. Maybe I was just too tired? *sigh*

Yakovlev_Vad

Any experience is experience)) Plus as I said 24 per sec is my goal even exept the fact it takes more time

Yakovlev_Vad

Tbh I even don't know what to say^^ But I'll definitely keep this moment in my mind for my future works)

Dreit

That's okay :) You'll see if it will be useful or not, but I remember it surprised me when I heard of it. Also I'll try to type shorter comments in future ;)

Droggarth

Woah, this is hot and amazing (like most of your work actually but this one even more so)! Looking forward to the colored version