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Hey! It's been a while, and I've been very busy with the BIOME branch of the project (0.7) and other things that should come out relatively soon (can't wait to share it with you!). I've let the 0.6.3 Release Candidate slip by because I really wanted to include a feature that's been requested for a long while: I know Release Candidates usually don't (and shouldn't) contain anything new, but I just couldn't resist.

Multi-Selection

You can now drag your mouse across the screen to select multiple entities at once! It will select all bibites, eggs, and pellets, and allow you to get information across an area, or delete everything at once!I still want to improve it in the future, but I didn't want to push the release even further, so I figured it was best to get you all at least a minimal functional tool that we can expand on in the future.For this reason, I recommend using this mostly when paused, because the selection won't update when things are running around, getting eaten, and so on. I've also implemented a lot of bugfixes, but somehow forgot to take notes, so here's the short list of the ones I remember from the top of my head:

Dead children are no longer counted in a Bibite's living children

Pheromone towers are correctly initialized when loaded

Removed weird text from some tooltips

Improved limit cases of Settings Animators

Dead Bibites can no longer lay eggs

If all goes well and nothing glaring is reported, 0.6.3 should be publicly released soon after, like one week at most!

Oh, and also a quick note: We'll be releasing the Networking features (connecting multiple simulations together through the internet) alpha to our Patreons on here very soon after we release 0.6.3 to the public! (think next week if all goes well) Stay tuned!

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