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So just a small update following the feedback I got from the last release!Mostly some bug fixes and a little bit of balance of the default settings to make the world more interesting!

Changes:

Added verification for the random virgin bibite option that ensures basic viability

Reworked and fixed the damage formula when attacking

Balance to default settings:

Lowered the brain upkeep cost to promote brain size

Lowered the pheromones production cost to promote usage

Increased default mass of the bibites to slow down their movement a little

Bugfixes:

Fixed UI formatting in the menu for the material settings

Disabled brain connections being invisible instead of transparent

Fixed the energy cost of healing to prevent immortality

Fixed the bibites eyes being invisible before the first bibite is selected

Fixed crash when trying to save a bibite to no path

Comments

Jim Beaver

Nice chunk of work! I think you have good instincts...I'd encourage you not to run it by committee. You are doing the work, your vote should count more.

Jim Beaver

Let me know if you need more support!!