The Bibites 0.4.2 alpha 2: Variations and Information (Patreon)
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This update is more foundational than anything, but also added a few fun things. I added a way to display useful information related to settings that, for now, is only used for spawner settings, but will be useful in the future, and did some background work for the next alpha release.
More procedural sprites Variations
Thanks to our loved Ophelia ( @Braxiations), we now have additional procedural sprites variations!
The defense gene now produces smoother transitions toward full shells (moving from 3 steps to 7)
Mouth sprites now have 1 additional step ( 2 to 3) for the larger sizes
A lot more arm sprites for different speeds
We are also working on an eventual fat system and Ophelia has produced the first body sprite variations for this! Don't tell anyone 🤫Changes
Added movement penalty for defense
Added defense movement penalty setting
Increased default pheromones strength
Added default pheromone strength setting
Added "Initial Seeding" setting controlling what % of the biomass is initialy spawned
Increased default (and background) mutation rates
Decreased default 9and background mutation strengths
Added Information Pop-up for spawner settings
Bugfixes
Fixed PheroHeading neurons not enabling sensing by themselves
Fixed scaling problem with modded pellet sprites
Fixed auto-panning not working