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Content

The last alpha (hopefully) before releasing the 0.5.1 update publicly and moving on to start work on the 0.6 alphas! But still, I crammed a few nice features in there! ahahahah lol

Additions

Added a user setting to reduce pheromone quantity

Changes

Reverted pellet splitting limitations

Updated pheromones to spread computing load

Fixes

Fixed Memory leak from pheromones spot not being destroyed correctly in some cases

Fixed bug with zones at 0.0 radius malfunctioning

Fixed saving bibite as template bug blocking the screen

Capped vision closeness senses between 0 and 1

Fixed selecting eggs resetting panels

Comments

Timothy Walden

Can't wait to try it out! Awesome to hear about the pheromone optimization, they were a bit brutal. At one point I'd kill off pheromone bibites... 🙂🙃🙂