The Bibites 0.5.1 public release! 🥳🥳🥳 (Patreon)
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Content
Hey everyone! A very sizable update that will bring a lot of joy to a lot of people. I managed to fix a lot of bugs that had a significant impact on performances. The resulting increase in performances is going to be very noticeable! I also worked a lot on the UI and some usability features. With this done, I'm going to be fully free to focus on 0.6.0 starting now!
Performances
Very significant improvement to performances
Removed auto-reload after autosave, lead to its own problems
Fixed all (I hope) memory leaks
Updated Bibite Vision to spread computing load
Updated Pheromones to spread computing load
Added a user setting to reduce pheromone quantity
Ease-Of-Use
Added all hotkeys to UserSetting Panel (can't be changed yet)
Z => select random zone (Editor opening can be disabled in parameters)
Page-up / Page-down => change camera scroll speed
+/- => zoom in/out camera
LCtrl + [any selection hotkey] => automatically recalls selection when target dies
Changed maturity display in Biology Panel to reflect size and Growth instead
Clicking on bibite button when panel is already open closed the panel
Added status bar visibility to Visibility panel instead of "J" Key Binding
Added hover indicators to the internals section of the biology panel
Added information on pellet size that doesn't need a bite (when filter-feeding)
Added "Reset Warnings" to settings panel
Changes
Saves and scenarios now automatically include user-saved bibites
They will be automatically added to your bibites folder if missing
Bibites can no longer split pellets that have a bigger radius than their mouth
Added Actions to the bottom-left tools (Kill Half Of The Population and Remove Half Of Pellets)
Added Bibite Template Settings to in-game settings panel
Added option to disable herding behavior
Added bibite limit to in-game settings
Some UI improvements (icons)
Pellets held by other bibites are no longer invisible (pellets you hold still are)
Added tooltips to time-speed buttons
Updated FPS measurements to be more responsive
Updated application icon
Removed auto-reload feature, as it should be needed anymore
Fixes
Fixed ScenarioSaver freezing the game on cancel
Fixed status bar no longer rendering on new UI System
Fixed grab flicker for herbivores
Fixed camera no longer following target when editing fields
Fixed camera zooming when the mouse was outside of the app screen
Fixed Memory leak from skin materials not being properly destroyed
Fixed mature-at-birth bibites not being able to lay eggs
Fixed pellet placer button not responding to first click
Spacebar will no longer trigger interaction events with last used UI element
Fixed timescale not being rescaled after loading game
Fixed Memory leak from pheromones spot not being destroyed correctly in some cases
Fixed bug with zones at 0.0 radius malfunctioning
Fixed saving bibite as template bug blocking the screen
Capped vision closeness senses between 0 and 1
Fixed selecting eggs resetting panels
Fixed Memory leak from egg skin
Fixed meat pellet collider size
Fixed egg selection issue
Fixed Saves still being deleted after canceling warning popup
A corrupt bibite file no longer prevents loading other bibites files
Fixed Autosave bug impacting performances even after save completion
Fixed first settings edition linked to dropdowns not registering properly
Fixed typos in UI and default scenarios
Fix to save status display during Saving/Loading
Fixed some patreons sprites being a little blurry
Fixed field of view bug for patreon sim
Fixed Synapses becoming invisible at too-high strength issue