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This is the final part of our knitting exploration.

This is a packed one with lots of methods for rendering. So its duration is a bit longer than usual. Thanks for putting up with my shitty english and explanations throughout this series :)

Feel free to comment below for any questions you might have!
Stay tuned more stuff will follow shortly!

ps. the displacement maps i was using : https://gumroad.com/mrdavids1
Support Travis, he has some amazing content right there!

Reeper: https://www.codeworkers.de/garage-plugins-reeperx.html

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Comments

David Ariew

DUDE!! SO insanely good and packed full of tips. I've loved everything you've released so far, but this one was maybe my favorite!

Benjamin Trancart

Awesome. Could you please give us the link to Travis displacement maps ?

motionpunk

Thanks bro!! Didnt expect u to say this! I thought its just octane. Business as usual haha. But thanks a lot for the feedback i ll try include more of octane related stuff if others find em useful!

Dark Arps

This was amazing, I learned so much... never really touched hair before, what an introduction

Graphicnations

what is the graphic card you are using with octane ?

Graphicnations

Thats why am asking you , because am thinking to upgrade gpu, What would you recommend 2× 2080 super or 1 2080 ti

motionpunk

Idk the benches well, u can ask in octane hardware group in fb. I d go for 2 if i had better performance than the 1. VRAM for me is not an issue with my scenes, im all in for speed

Will Fortanbary

Hey thanu! Great work - super helpful! Quick question: How would you go about adding in those smaller "fly away" hairs on splines that are animated? Everytime I do it the hairs jump all over the place each frame?