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So just before jumping into plane for Tokyo, i managed to find a little time to do this quick and dirty one :) I did explosia as well here, but its pretty basic, i definitely dont know explosia well to control it as I want to. But since a lot of u were asking this, i gave it a shot on the fly. 

Also wasnt octane's issue here, im just burned out and overworked, all i needed to do is lower my voxel size and get some sleep!

Cu soon with the next one!
Domo Arigato :)

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Comments

Lamek - Visual Artist

So, this is so, but so greatttttttttttttt! ............................................. So! ahahhahahahahaa Please do more with xplosia! :D

motionpunk

Thanks bud! will definitely do more explosia, just not for this type of simulations, cause as u see, its not comparable to TFD in terms of speed. And i wanna use the best tools possible for my pipeline, or at least the one that fits my experimental style more. This is also the reason why I do nice stuff, besides the thinking, is also the tools in this case. If u can work fast, u do more things. I understand that a lot of people dont own all the plugins and its a shame that they cant tag along with the content i sometimes create. But again, yea, i will showcase explosia in other context as im learning it myself now just to help u guys out :)

Lukasz Pason

Sounds like we need you to be rested more than anything. Make sure you take care of yourself, we aren't going anywhere.

motionpunk

Thanks bud! Ya i m dying over here to be honest. And in few hours we are flying for Tokyo. I hope on xmas things will be better :)

Evaldas Cesnavicius

Quick question if you dont mind: xparticles have fluids as well from V4 if i am right. Do you find TFD working better?

motionpunk

Yes by a lot. See tutorial and u ll see a very basic sim taking 8-9 minutes while same in TFD takes 20-30 sec

Basem

I want to buy TFD but I want to know is it better than FumeFX or not? because I want to buy one of them, what's your advice for me?

motionpunk

I havent tried Fumefx since 3dsmax era. But its cpu. It has a gpu mode but not for final export to what i know. And even with a beast cpu, the only advantage is higher voxel count but not speed. So tfd will still be many times faster for small/med scale simulations. I think TFD>all when it comes to smoke sims in c4d. Their reply btw when i asked last year: "FumeFX is CPU only for simulation, but uses GPU for viewport display. When you export to VDB, almost any renderer can be used. " This tells me a)is slow and b) cant see the volume in render engines, unless exported first as vdb (tfd u cache and see realtime in viewport no exports needed). Fyi, this new realtime software that will come for octane is something we need to keep an eye for. So... yea i doubt fume will be a competitor here.