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Hello!
This is the first part of the condensation series. Many ways to skin the cat, this is one approach. Drop any questions below.

Cheers friends!!

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Comments

screensnacks

Cool tutorial as always Thanos! <3 I was gonna ask how to mesh that, but I guess we get that in Part 2 :D

bogdancioc

Those tuts are so relaxing <3

Johan Åkerberg

I think so to. You create a friendly atmosphere and thus makes it "easier" to follow and think during the tutorial sessions.

Vova Moroz

Thanos you do great tutorials. What is your Pc specs? Such great performance !

motionpunk

Many thanks! I have a 3950x and 2 x2080ti on that machine as main specs. These amd are really good!

Tùng Tỉnh

cant wait for the render part. Cheers!

Helal

Excellent tutorials, Love this. By any chance can I request you for the beer pouring and floating foam tutorial for the next one, thankyou

Helal

I found you are the best and I am learning lots from you, the reason I am following you. Please keep my request, thank you

Helal

Excellent! Question, if this can in pouring angle position like 45 degree, then these drops will drip to the ground, how it will works in this situation. Please advice me, thank you.

Helal

Amazing! I was watching full video 2nd time today. You are the best on Patron. Blessings

Joacim Winqvist

Thank you Thanos! Looking forward to part 2 or a OVDB-tutorial in general, I never seem to find good settings for both look and performance. Another question, this works fine on a solid material as aluminium, but on a glass bottle you can see the full sphere, how would you solve that?

motionpunk

Hey buddy, on part 2 (15$ tier) I talk a little bit about the meshing. Performance gets back when baking to alembic. Will do a tut soon about glass objects i was waiting for some octane bug fixes on latest version!

?

Would I be able to request the project files for this one?

dorval

Thank you so much for this tuto ! :-)