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  • 00b_IBC_2022_Sea.c4d
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  • 02b_IBC_2022_Cloth.c4d
  • 03_IBC_2022_Clouds.c4d
  • 00_IBC_2022_Rocks.c4d
  • 04_IBC_2022_Cars.c4d

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Content

Hey friends,

For those who kept asking, here is my latest presentation for Maxon.

As a bonus for Patreon, you will also find attached all the project files I used in the presentation (plus some extra ones that I didn't have the time to showcase).
All done in S26.

If you need more info about specific aspects of this project let me know, as I was thinking to do some octane tutorials on that one.

Waiting on your feedback :)

Cheers,
T.

Files

Previews only

maxresdefault.jpg

Cinema 4D Proceduralism for Art Directors Great looking renders and technical setups is the best combination of skills a 3D artist can have. Being able to art direct with precision, while at the same time use efficient workflows, is what Cinema 4D thrives at. Let's break down a main title sequence we did for Paramount for their show "Coyote", showcasing modelling and simulation techniques on how to work fast and easy without leaving Cinema 4D. Commissioned and produced by Elastic (www.elastic.tv) Artist Contact Information: https://motion-punk.com https://twitter.com/motionpunk1 https://www.instagram.com/thanu_lee https://www.facebook.com/thanoskagkalos https://www.patreon.com/motionpunk Get the latest news and updates: https://www.maxon.net/en/email-updates Follow us for more great content: • Twitter: https://twitter.com/maxonvfx • Instagram: https://www.instagram.com/maxonvfx • Facebook: https://www.facebook.com/MaxonVFX • LinkedIn: https://www.linkedin.com/company/maxonvfx More info: https://www.maxon.net

Comments

Brandon Figueroa

Enjoyed every minute of this! Thanks for sharing it, Thanos

Lukasz Pason

Stop it. This is so simple it’s incredible. Over complicating everything is my problem and I just need to be like Thanos. 🤣😉🙌🏼🙌🏼🙌🏼🙌🏼🙌🏼🙌🏼

Linh Mac

Congrats on your awesome presentation at IBC 2022, Thanos! Thank you so much for sharing these. I've been digging into art direction and have learned a lot from you.

motionpunk

haha cheers bro! Well half of the job is to sell what you are creating to be honest :) Simple or complex, if you can sell it to the CD or client ur gold!

adam tracksler

Watching this now. It’s so good. I’ve been waiting since you announced it!!

alexandre avram

Such a clever way to procedurally create assets, so simple it's genius ! Bravo

dorval

Clear, simple, dense & convivial, and what a wonderful rendering ! Thanks you so much for that presentation.

Tobias Alt

Wait. NOT from the avengers!?

MUHAMMAD TABISH

This is so amazing! Love all the details and simple but procedural setups. Would you mind sharing some tricks on how you managed to create the ocean it does seem still but you know better. haha

motionpunk

thanks its displacers and vertex maps for the foam textures. I ll do a tut about it at some point as a lot of people wanted to see that. I just dont wanna do renders during live events adds a lot to the complexity

Nebojsa Visnjic

Hi Thanos. What is the typeface you used in your IBC presentation? BTW - The work is amazing....keep the Houdini tutorials coming. I started learning it several times now and your tutorials finally make the sense out of it. Thanks - NEB

motionpunk

ty mate. Its called Space Mono, its a google font same i use for my whole identity. Cheers