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Thanks to everyone's patience we're finally close to the end of ZHE

(Futa Bonus Game) since one more major update should do the job 

before I can consider this character for their 1.0 release.


In the end, I decided to do a little bit of everything, when I 

realized just working on the Bonus Game would only appeal to those in 

the first tier and no one else.^^"


Phase 1 of Jaune,(Yellow) is done, effects, sound, code and all. Next 

update I hope to have her complete and have the initial release ready. 

I have more sprites and animations--unmasked, but I won't be able to 

fully code and utilize them all without taking more time and I don't like the idea having you lot wait any longer.


I started working on Phase 2 for the character before Phase 1, 

which... is something I've never done before, I honestly got a bit 

too excited for the face reveal so I ended up working backwards with 

this edit, haha.


I love what I've done so with the Bonus Game,(ZHE) but I'm honestly 

looking forward to working on a new character after such a long time.

Personally I'd like to work on monsters or creatures of some kind if 

you guys are okay with that-- I might have them start off as just stage hazards; but that's for future you and me to decide.~


Updates Listed Below:


Yellow(Lightning)


  • Cannot be summoned while Red is active


  • Jab-Straight
  • Upper
  • Rush Punch (Special)
  • Rush Jet Upper (Super)


  • Icon Portrait for Health Bar
  • New Voice


Red(Fire)


  • Cannot be summoned while Yellow is active



Brown(Earth)


  • Cannot have more than two active at a time


  • New Spit-roast position. Press "up" for X-ray,(Demon only)


  • All Speed 1 & 2 lewds can now be interrupted or entangled


  • Has doll compatibility,(Stand-in) for non-compatible characters.




Demon Slayer


  • New Roasting(X-ray feature)
  • New sprites for fellatio
  • New sprites for side missionary
  • Fixed a bug where pressing taunt would make her vanish.




All Previous Characters


  • ZHE updates for Earth Lewds & Roasting






Files

Previews only

Comments

OkaYosh

What animation groups does a character need to be compatible with the new spitroast move?

PixelPheromones

anim:5337020-21-31-41 anim:5337121-31-41-51-61 I maybe went a bit overboard with this one, but I never thought anyone would care enough to ask.^^"