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YOUTUBE LINK: https://youtu.be/-eUtrUW2QVU

Hey Patrons,

The fourth episode of our six-party Disco Elysium series is now ready for prime time.

In this episode we talk to Aleksander Rostov and some others about the work to create the art style of Disco Elysium, and the work that went into bringing it to life. This one was a lot of fun to put together and has some great moments. Aleksander is a fantastic interviewee and I'm sure that comes across.

The fifth episode is now available for early access patrons and focuses on the growing discontent within the team and the tumultuous period of time leading up to release.

Early Access Patrons can watch "Part Five: Collapse" right now:https://www.patreon.com/posts/149794670/

Thank you for supporting this work, we hope you're enjoying the series!

Danny

Files

The Making of Disco Elysium - Part Four: Art

Support us on Patreon (get perks!) ► https://www.patreon.com/noclip or Join Noclip on YouTube (similar perks!) ► https://bit.ly/3nH3FUf SUBSCRIBE for More Free Game Docs ► http://bit.ly/noclipsubscribe In the forth episode of our series on the development of Disco Elysium we talk to some of the art team about the process of crafting the visual language of this iconic game. Noclip's work is 100% crowdfunded. Patreon: https://www.patreon.com/noclip Website: https://www.noclip.video Store: https://store.noclip.video Instagram: https://www.instagram.com/noclipvideo/ Twitter: https://twitter.com/noclipvideo Twitch: https://twitch.tv/noclip Podcast: https://noclippodcast.libsyn.com/ Podcast Channel: http://youtube.com/noclippodcast 00:00 - Cold Open 01:10 - Artistic Foundations 05:30 - Childhood Inspirations 08:14 - The Art Team 12:01 - Painting Martinaise 20:53 - Virtual Texturing 22:26 - Portraits 32:01 - CREDITS

Comments

Wouter

This was fantastic!

Real Frame Collector

Really enjoying these so far, looking forward to the concluding episode (?). Question, is there going to be coverage on the music and voicework? Obviously both sort of come from outside the core team but still a crucial part of the texture of the world. Would settle for the team pointing every Britpop and European indie references they snuck into the game.

Alistair

Thank you for respecting the privacy of the people involved and their struggles with substances while not ignoring it at all. There isn't a perfect way to approach that subject in a documentary but I think your acknowledgment is as good as you can get.