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YouTube Link: https://www.youtube.com/watch?v=kHu709a0sp0

Hey folks,

The second of our videos with Raph Koster is now live.

This one covers the history and evolution of MMOs, and a bunch more. From MUDs to Azeroth, and as far back as the Bronze Age - Raph Koster explores the history of group play and the evolution of massively multiplayer worlds.

Great job by Jeremy to pull this whole project together. Both of these videos are wonderful dives into the history of game design, and Raph is a special voice in this corner of the industry.

Let us know what you think!

Danny

Files

The History & Evolution of Massively Multiplayer Games (with Raph Koster) - /noclip

Support us on Patreon (get perks!) ► https://www.patreon.com/noclip or Join Noclip on YouTube (similar perks!) ► https://bit.ly/3nH3FUf SUBSCRIBE for More Free Game Docs ► http://bit.ly/noclipsubscribe From MUDs to Azeroth, and as far back as the Bronze Age - Raph Koster explores the history of group play and the evolution of massively multiplayer worlds. Noclip's work is 100% crowdfunded. Patreon: https://www.patreon.com/noclip Website: https://www.noclip.video Store: https://store.noclip.video Instagram: https://www.instagram.com/noclipvideo/ Twitter: https://twitter.com/noclipvideo Twitch: https://twitch.tv/noclip Podcast: https://noclippodcast.libsyn.com/ Podcast Channel: http://youtube.com/noclippodcast Produced & Edited by Jeremy Jayne Additional Editing by Danny O'Dwyer 00:00 - Multi User Dungeons 04:20 - Inventing Video Game Genres 07:15 - Ultima Online 13:09 - World of Warcraft 15:00 - The History of Social Play 17:33 - All Games are Social Spaces 20:59 - CREDITS

Comments

Bronson Zgeb

There's a mistake at 10:21: the video shows Daggerfall was released in 1986, but it should be 1996.