Home Creators Posts Import Register Favorites Logout

Content

[DON'T SHARE YET PLEASE]YOUTUBE LINK: https://www.youtube.com/watch?v=EJm3uwTaYng

Hey Patrons,

The Noclip Sessions train keeps on rolling! This episode is one of the most important and enlightening interviews we've ever done. The area of accessibility touches everything from color blindness and captions to creating bespoke controllers for people who are unable to use traditional game pads. Ian spoke to us about several aspects of accessibility, the fight to have it recognized and the ways in which developers can help.

This is an area of game culture we're going to be looking into a lot more in the coming year.

Hope you enjoy it!

Danny

Files

The Fight for Accessibility (Ian Hamilton) - Noclip Sessions

Ian Hamilton is an accessibility specialist who runs the Gaming Accessibility Conference and consults with game companies over how to make their games more accessible. We talked to him about the small changes studios can make to make their games available to more people. Learn more about Gaming Accessibility Conference: www.gaconf.com Learn more about accessibility guidelines: http://gameaccessibilityguidelines.com/ Our work is 100% crowdfunded. Consider supporting us on Patreon: https://www.patreon.com/noclip Check out our new website here: https://www.noclip.video Buy merch here: https://store.noclip.video

Comments

Tohir Tillyaev

Finally got to watch this episode. Love his main point that it is not always that hard to make this considerations...as long as you have them in mind early on. Because why wouldn’t you?