Home Creators Posts Import Register Favorites Logout

Content

YOUTUBE LINK:  https://www.youtube.com/watch?v=SL2Pk2jP_6s 

We're going to use YouTube's "Premiere" feature for the first time this morning. You can watch our Transistor doc for the first time along with myself & everyone else in chat in about 40 mins (10am Pacific). It'll be a VOD via this same link immediately after. 

I'm really excited to get this one out. We show off bunches of never-before-seen concepts from the original version(s) of Transistor and explain how the team ended up pivoting to making Red the protagonist. As a big fan of the game, it was really interesting to learn how it evolved.

If I don't see you at the premiere *tightens bow tie* enjoy the VOD! 

Danny

Files

The Untold Story Behind the Design of Transistor - Documentary

SUBSCRIBE for More Free Game Docs ► http://bit.ly/noclipsubscribe Become a PATRON to unlock more videos ► https://www.patreon.com/noclip We uncover the original design concepts for Transistor and show how the team at Supergiant Games worked to avoid the sophomore slump. Noclip's work is 100% crowdfunded. Patreon: https://www.patreon.com/noclip Website: https://www.noclip.video Store: https://store.noclip.video Instagram: https://www.instagram.com/noclipvideo/ Twitter: https://twitter.com/noclipvideo Twitch: https://twitch.tv/noclip Hosted & Edited by Danny O'Dwyer Filmed by Jeremy Jayne Produced by Danny O'Dwyer & Jeremy Jayne Closed Captions by Megan Carnes (coming soon)

Comments

Gabriel Costa (Hired Sword)

Was a great watch, might stop by the premier. Transistor was the only game from Super Giant I've actually had a chance to finish and I loved it so this was interesting to me as well.

Logan Johnson

Already watched, but I'll join the premiere for sure!

Tom Amos

OK, now I feel like I need to play this!

B&L

Yes you do!

B&L

Impressive work Danny more so because I know you edited this and Jeremy did the first and yet they feel very much part of a cohesive series. It was also a very interesting watch to find out about the games troubled development (those haunted looks were very telling at the start) and the hard work that created such a little known gem.

Matt_Rant

I love the candor captured here — the realities of success, growing a team, and coming out the other side of a sophomore release.

Riccardo Margiotta

I forgot to stop by and comment on this one - it was excellent. It was interesting to see the difficulties the team had with the game's design, and what they did to overcome them and launch such a confident game. The YouTube video premiere was fun, there was a nice atmosphere in there beforehand, even though I wound up missing the actual live video (my three year old wound up winning the ice cream debate)!