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YOUTUBE LINK: https://www.youtube.com/watch?v=7wz-Ksren6Q

Hey Patrons,

Happy Christmas Eve! I hope you're all enjoying some time with family, or at the very least enjoying a break from work. So what should you do with all that free time? How about listening to id Software's most experienced artist talk about creating the artwork for Wolfenstein 3D, developing Snapmap and working on DOOM 4.

It's yours exclusively for a full week patrons. I do hope you enjoy!

Happy Christmas / Holidays!

Danny

Files

Kevin Cloud on Snapmap & The Art of DOOM

In this extended cut of our interview with id Software legend Kevin Cloud, we talk about creating SnapMap, and his work as an artist on Wolfenstein, DOOM, Quake and more. Influence free games coverage, funded by gamers. Join today & support our work: https://www.patreon.com/noclip Hosted by Danny O'Dwyer https://twitter.com/dannyodwyer Produced by Danny O'Dwyer & Jeremy Jayne. Funded by Gamers. 00:00 - Intro 01:02 - Inventing Snapmap 03:56 - What Snapmap Allows 04:58 - Doom 4 to Doom 10:16 - Development Coming Together 12:20 - The Doom Aesthetic 15:23 - Demons Reborn 20:51 - Style Over Story 23:00 - Role Fluidity

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