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UNLISTED YOUTUBE LINK: https://youtu.be/MbYqfd2hMlg

Erick has been at Naughty Dog for most of his career, leading art teams on some of Sony's biggest games. In this conversation we talk about the technical and artistic choices the studio made when recreating The Last of Us Part 1.

0:00 - Starting TLOU Part 12:58 - Improvements to Shaders & Lighting 8:11 - Rebuilding Assets 12:35 - Character Improvements16:00 - Color Grading & Reflections21:08 - Concepting27:03 - Lighting Techniques29:10 - Bushes & Foliage33:29 - The Sun36:15 - The Final Goal

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Erick Pangilinan on Lighting The Last of Us - Extended Interview

0:00 - Starting TLOU Part 1 2:58 - Improvements to Shaders & Lighting 8:11 - Rebuilding Assets 12:35 - Character Improvements 16:00 - Color Grading & Reflections 21:08 - Concepting 27:03 - Lighting Techniques 29:10 - Bushes & Foliage 33:29 - The Sun 36:15 - The Final Goal

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