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The release of V0.3.1 will be at the end of this week or very early next week. A bit later than I had planned originally, but right now I can't get it done sooner. The target is definitely the end of this week though. The reason for the delay is that I am pushing the quality of the game up a notch and I misjudgded the time it would take.

Everything new:

I made a bunch of new assets for future backgrounds and animations.

Optical changes to the field, to show crops growing and Robin working.

A few new Buttons for the UI, just small stuff.

A whole lot of dialogue. It is about 95% done at this point.

And about 14 animations to better illustrate how the player interacts with the world.

I am working with 3D. Animations are the big thing it has over 2D art. So I clearly need more. I am now animating a bunch of the  in between shots. Opening doors, turning switches or chilling with the girls. Not everything in 0.3.1 is animated but a good amount is.

What is left  for this update is to finish the last scene, make the last few animations I still need. Check the script for errors and everything else to make it pretty. Then look for bugs and see if I like it or need to make a few adjustments. And when everything works I will release it.

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Comments

Max

Hooray, the update is coming soon. Knowing the level of your talent, I am one hundred percent sure that the upcoming update will be excellent)

Darksiders

SEXY bitch STRIP dance whipping slave criticize forced subjugation devil girls don't put no evil on the good-doer in the new version Overlord girls slave neck eyip to lust

Shark Tooth

I like, how the fields now show the plants growing. You have a knack for details. I know, it's a bit of a weird thing to harp on... but IT DOES change the experience of the game. That "little" visual cue, makes it not feel "cheap" (the game never felt cheap, please understand I never meant it in that way) and it helps a lot to cement Robin as an asset in the team.