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Poll

A little poll...

  • More ( smaller ) Betas 185
  • Keep it as it is. 85
  • 2025-03-29
  • —2025-04-05
  • 270 votes
{'title': 'A little poll...', 'choices': [{'text': 'More ( smaller ) Betas', 'votes': 185}, {'text': 'Keep it as it is.', 'votes': 85}], 'closes_at': datetime.datetime(2025, 4, 5, 0, 35, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2025, 3, 29, 1, 35, 53, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 270}

Content

So for these last few weeks I have been reconsidering how I should release betas, especially for My New Memories: The Beginning.

Usually, I finish writing a full day, then release the Beta for $15 and higher tier supporters. Then, after a week or so, I release it for $5 and higher tier supporters. The thing is, it's taking way longer than I thought to get this first beta out, so I had an idea...

I was thinking about finishing the ingame day halfway, make the renders and then release it as a beta. This means that you will get 15-20 minutes of playtime ( like the Chapter 4 snippet ) for each beta that releases. That also means that you will get double the amount of betas in a quicker amount of time. If I had to compare it it would be like the betas I did for My New Family.

I personally think this is a better way of doing things, because then I can get more into a workflow of writing - rendering - beta release - writing - rendering - beta release, just in a much quicker way. Currently it's hard for me to think fill the whole day at once and I feel like I'm getting burned out if I just focus on writing that much first before I fully transition over to rendering.

But I let you guys help me decide. Currently I'm very unhappy with things are going, the prequel released January 1st and I still didn't put a beta out. I think if I go by the approach that I suggested, that will vastly improve my release times for betas. But that's not a guarantee, of course. Feel free to comment on the poll as well!

Comments

Magoo Doug

I would recommend doing what is best for your mentally.

BubbaDang

"Release Early, Release Often". A well known philosophy in software dev. Does it work for stories? Well, it can't hurt to try.

Michel Lamontagne

More/smaller betas is ok for me, and if it is easier for you, than go for it.

Banzai87

Do wat is best for you.

Gammelpot

Do what gives you the best workflow. As long as it ends up with full chapters in the end, I have no problem with smaller betas. As mentioned by others, try it for at period, and see if it works.

Zenman100

Do what is best for you artistically, and helps to reduce the stress you have had to deal with over the past months. We support your efforts.

Robert Arndt

Do what is easiest for you Killer

Ragin Cajun

I like the full days for playthrough and more content but that's personal preference. End of the day it's your call we are just happily along for the ride.

Maruad

Although I would prefer to keep it as it is, I think keeping you fresh and interested is more important.