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  • School of Goddesses 0.2.1 Mac.zip
  • School of Goddesses 0.2.1 Win.zip

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Content

(~1.5 hours of content)

🎬 StoryExplore the first areas of the Eternal Forest — you may even encounter Goddess Ceres there.

⚔️ CombatThe forest now features random battle encounters. Fight against plenty of fairies along the way (great for leveling)!There is also an option to add a few futa-enemies, if that’s your thing.

🏰 School

The Gallery is now open! Hope you enjoy it.(And don’t bother cheating — the third gallery scenes for each character don’t exist yet.)

Get praised on the rooftop.

The teachers’ room remains locked for now, as it doesn’t serve a purpose yet.

🔑 Vault System (Side Content)

Complete Vault No. 10, featuring 2.5 bad endings and 1 good ending.(It's a little incoherent in designations since I changed the concept midway through development.)

Obtain Vault Key No. 6.(Vault No. 6 will be included in the next update.)

📜 Questboard SystemVisit the forest to continue collecting all Nightshades for Hades. Let’s see where this leads...

🔍 Secrets & Alternate PathsSomething on the school grounds and at the top of the astronomy tower can be fixed...

💻 Bugs & Fixes

You can now escape from random battles, not the ones in school though.

You can now skip a turn by meditating, in case you run out of mana.

Some systems couldn’t properly process the Pluton fight — this has been fixed.

In some cases, you couldn’t turn in the Branch Manager quest if you spoke to Isis before collecting all the tiny trees — this is now fixed.

🔮 What’s Next? (Version 0.3)

Ceres’ home, and possibly the second dorm night

Vault 10 reward gallery

Vault 6

I accidentally named a muse “Thalia” even though the prefect is already named Thalia — I’ll fix that.

🫵 Now you! Be as annoying as you can and tell me everything that's bothering you.Overall feedback is always welcome, especially regarding the gallery — unless it’s so bad that I accidentally created modern art like Ptah...Also, since English isn’t my first language and I haven’t had the chance to properly test this update yet, please give me as much language-feedback as you can! Any typos? Grammar mistakes? Weird wording? Be an absolute smartass about it and point everything out. 😄Please not that I can't fix anything for the next two weeks...If something breaks or doesn't work I might only be able to give you a piece of advice, other than that you have to load an old savefile or something...But this won't happen, right? RIGHT?!

Comments

Vaiself0

Good day, maybe I found a bug with Fairy Princess. I didn't beat her in the first try and wanted to level up first. Now I'll rematch her but when I click on the flower again it doesn't happen anything.

Yui Linkmat

Another update! This one is fun, a good inclusion. I'll start by being picky and pointing out a few errors, first a grammar mistake, the princess says "salves" instead of "slaves", you can get infinite Ambrosia in Skadi's gallery, which is pretty broken (I'll only use one to be fair), I don't know about the golden apple but it's worth double-checking. Oh, and when I tried to go back to the library after Pluton's side mission, it gave me a warning that it was a dungeon and I couldn't leave. I didn't go back in but it doesn't seem like this event should repeat. As for errors, I only found these. I have some criticisms that are more subjective, the first being the execution of the gallery. I like,it in theory, unlocking original scenarios, not just moments from the game, with levels, side missions and secrets, but the problem is that when the rewards are only the videos, it discourages the player from unlocking them naturally and they would only check them in the files. This is kind of impossible to stop, but there's a way to discourage it. Some scenes in this game can't just be viewed in the files; the scene with the Amazons and little Hiro in the grass are some examples. There's something more than just the images that encourages the player to see them in the game. I'm not talking about creating a playable scene for every reward in the gallery (although some for the higher rewards would be cool), but something like a text, maybe a mini-story to accompany these "what if" scenarios. It doesn't need to be long or complex, but something like that would encourage the player to see the scenes in the gallery, because there would be something they can't see just in the files. Anyway, that's my idea. Maybe it's a bit unrealistic. I like the gallery in theory, I just think that in the execution, something more could be done to discourage the player from just cheating and viewing the files. I likedthe rest of it; the random enemies weren't annoying, and I managed to escape them all easily when I wanted to, which pleased me. I enjoyed the two big fights, and so far the combatants are well-balanced. Vault 10 is also very good. I don't know how other people will react, but I personally loved the puzzle and the multiple different endings. A lot of effort was put into it, and it made great use of the small setting. Good job on that one.

Diddyk2345

I found a bug with the deep forest in that you can't leave the way you entered

GTS Nexus

There are three similar statues around the campus, interact with them :)

David Jones

I don't know if it was supposed to be hinted at, but starfire is needed for dungeon ten and I don't know how to get it

GTS Nexus

Spoiler: When the timer starts and you have water in your inventory, talk to the right statue outside the castle.