Dragon Block Noea v1.0 - {EARLY ACCESS BUILDS!} đ (Patreon)
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"Raids, Rivalries & Realms" - v1.0https://youtu.be/RvqQizdfdGoHEYYYYY GUYYS / Buttery Bois!
Weâve been getting closer and closer to this moment⊠and now itâs finally time to tell you all what Iâve been cooking for DRAGON BLOCK NOEA v1.0!!
If you thought v0.95 was massive, uhhhh⊠I might have gotten a LITTLE carried away hah.
Since v0.95, I added Legendary Raids, massively expanded Majin absorption, rebuilt the World Tournament, completely overhauled space and its planets, added new transformations and given multiplayer some MUCH needed love.
Thereâs a lot to go through, so grab a snack firstâŠ
đ„ Legendary Raids Have Arrived
Gather your friendsâor test yourself aloneâagainst four dedicated raid bosses:
Legendary Broly.
Super Janemba.
Beerus the Destroyer.
Noea (The Forgotten)
These encounters support 1â4 players, with Story, Standard and Legendary difficulties.
Expect multiple phases, power-up transitions, attack warnings, dangerous arena mechanics and opportunities to interrupt devastating attacks before they wipe your team.
Broly brings overwhelming power and breakable charged attacks. Janemba plays with portals and dimensional attacks. Beerus surrounds you with destruction. And Noea⊠well, youâll find out hah.
Raids also include:
Party-scaled boss health.
Downed teammates and sneak-to-revive.
Dedicated boss and party displays.
Retries and results screens.
Legendary Cores, TP rewards and recorded clears.
Best times and highest completed difficulties.
More forgiving charge-break requirements for solo players.
Oh, and trying to hit a raid boss with Flow State you'll get a VERY personal responseâŠ
đ©· Majin Absorption Gets a HUGE Upgrade
Majins can now throw a physical glob of goo in their own skin color to capture weakened opponents!
You actually have to LAND it, though. Goo can miss, walls can block it, and healthy opponents wonât politely let you absorb them hah.
Successful absorption can:
Permanently add a portion of the opponentâs power to your own.
Copy eligible transformations.
Store up to four copied forms.
Let you train those copied forms with their own mastery.
Give you a compatible outfit based on your strongest stored capture.
The Absorbed menu lets you manage, use and remove your stored forms, while your permanently gained power stays with you.
Absorbed clothing now sits above your characterâs skin and tattoos properly, too.
Player absorption requires consent, and protected characters, raid bosses and certain races remain excluded.
Basically⊠being a Majin just got a LOT more interesting.
⥠True Ultra Instinct & Better Combat Effects
Master Ultra Instinct -Sign- to 100 mastery to unlock True Ultra Instinct!
Keep the black-haired appearance of Sign while gaining improved dodging and additional damage. Silver-haired Mastered Ultra Instinct remains its own separate form.
And yes, you still need stamina to dodge. Youâre powerful, not a free avoidance subscription xD
Combat presentation has also received another pass:
Flow State gains expanding impact rings and stronger finisher effects.
Super Dash gains contracting charge rings and tapered motion trails.
Ultra Instinct particles have a softer blue-white spiral.
Nearby players can hear successful Ultra Instinct dodges.
Multiplayer dash movement has received smoothing fixes.
You can also bind Toggle Aura to your keyboard and activate the same aura setting available in the X menu!
đ A New Demigra Transformation Branch
Demon players are getting a separate Demigra Ascension branch featuring:
Demigra Awakened.
Demigra Beast.
Demigra Demon King.
Each form brings its own appearance, colors and progression, with authored body textures, horns, gems and outfit details.
All three use Dragon Mine Zâs hair system, native face layers and an animated base-mod tail so they fit the rest of the mod properly.
Your existing Demon transformations and mastery remain intact. This is another path to explore!
đ§Ź Fusion Gets More Personality
Fusion outfits now take more inspiration from the people actually involved in the fusion.
Potara and EX/Arm Band fusions can use fitted, recolored DMZ clothing based on supported partners.
The clothing follows your characterâs proportions and animation, while Fusion Dance and Ultra Fusion retain their own outfit styles.
Weâve also worked through fusion recovery and appearance problems, including:
Fusion hair sticking around after death.
Arm Band requests failing to complete.
Unwanted black outer aura layers.
Clothing clipping and incorrect partner appearances.
More fusion variety, fewer accidental fashion disasters hah.
đ Build Your Own World Tournament
The World Tournament now features a full eight-fighter championship bracket!
Arrange your entrants, pick eligible NPC opponents, bring in other players and battle through quarter-finals, semi-finals and the final.
You can:
Choose fighters for individual bracket slots.
Keep your chosen matchups or shuffle the draw.
Play solo or with friends.
Run an entirely NPC tournament and watch it unfold.
Watch NPC matches live or skip NPC-only fights.
Adjust difficulty and use the existing story-power options.
The arena repairs between matchesâand if youâve already clicked Start while repairs are happening, your match will begin automatically once the court is ready.
Because standing there repeatedly asking the Announcer to start was getting old REAL quick.
đ Space Has Been COMPLETELY Transformed
This is probably the biggest visual leap weâve made so far.
Space now features:
A richer starfield and galactic backdrop.
Detailed rocky, icy, volcanic and alien-looking worlds.
Reworked gas giants and layered planetary rings.
Stars with animated surfaces, sunspots, glowing coronas and solar prominences.
Black holes with tilted accretion discs, plasma and curved light around their dark centres.
Better distant visibility, with celestial bodies gaining detail as you approach.
And YESâEarth, Earthâs Moon and Namek keep their original textures!
The universe layout has received attention, too. Star type and distance influence planetary climates, with hotter inner regions and colder outer worlds. Generated moons belong to parent planets, and giants can have more satellites.
The same appearances now carry through space, map previews and planetary skies.
đȘ Planets Worth Getting Lost On
Procedural planets now have more coherent landscapes, improved trees and distinct environmentsâfrom glacial terrain and red wastelands to dunes, strange astral worlds and volcanic regions.
Explore looping landscapes, fly through atmospheric entry and departure sequences, and look up to see nearby celestial bodies reflected in the sky.
Depending on the world, you may encounter:
Extreme heat or cold.
Crosswinds and dust storms.
Ring systems stretching across the sky.
Nearby moons and planets.
More than one visible star.
Shelter matters, weather movement is smoother, and airless moons arenât pretending to have normal Earth weather anymore hah.
đœ Actual ALIEN Life
Some planets now contain generated alien settlements, complete with their own species colors, anatomy and individual variations.
And yes... we gave the inhabitants clothes. Youâre welcome hah
But the wildlife has changed even more.
Planet animals can have alien names, colors and unusual anatomyâincluding long-legged cows, crested chickens and pigs with squid-like heads and moving tendrils.
Their extra parts use matching body textures and colors so they feel like a species that belongs together.
Wildlife also has:
Habitat-appropriate species.
Herds and aquatic groups.
Population limits shared between visitors.
Appearance inheritance for offspring.
Separate handling for tamed and bred animals.
Not every world supports life. Airless moons are barren, and volcanic lava can host creatures suited to it.
There might also be a little something hidden in the character creator⊠but Iâll let you investigate that one đ
đșïž Galaxy Atlas & Space Pod Autopilot
Press M to open the Galaxy Atlas!
Search for destinations, inspect their appearance and distance, and plan your next trip through space.
While using a pod, you can engage autopilot and physically travel toward your selected destination, with route information and an estimated arrival time.
You can also launch from a planet and continue straight into an autopilot journey.
And one very important quality-of-life change:
Right-click empty air in space with your Space Pod to deploy it and automatically hop inside.
No more desperately searching for a block to place the thing on hah.
đ€ Rescue, Conquer & Claim Worlds Together
Planet missions have received a major multiplayer overhaul.
Start or join rescue missions, take on conquest objectives, or claim an uninhabited world through the Atlas.
The player who starts the mission becomes the owner, while nearby helpers share objective progress and rewards.
Youâll now have clearer counters and completion information, rather than endlessly fighting Saibamen and wondering if the planet has ordered another shipment.
Once you own a world, you can:
Rename it through the M menu.
Have that name update for everyone.
See its rescued or claimed status reflected properly.
Toggle your objective HUD.
đ„ Destruction That Matches the Scale
Blowing up an ice world should feel different from destroying a gas giant⊠so now it DOES.
Celestial destruction has different effects for different body types, including:
Shattering rock and crystal fragments.
Atmospheric vapor.
Volcanic ejecta.
Expanding gas plumes.
Broken planetary rings.
Stellar collapse, flashes and lingering aftermath.
Destruction continues even when nobody is nearby, and distant observers can see the event.
Players standing on nearby worlds can also witness destruction in their sky, with appropriate camera shake.
đŁ HAKAI!
Destroyers are getting a third dedicated technique: Hakai Erasure Grab.
This move targets NPCs and players, grabbing the victim before a purple dissolution effect tears them apart into fragments.
Hakai Sphere and Pure Hakai Beam remain available for their existing uses.
The grab respects server PvP and protection settings, so server owners still decide what destruction is allowed.
đ Super Dragon BallsâNow Properly PLANET Sized
All seven Super Dragon Balls now have transparent orange 3D shells with red stars inside.
Theyâre enormous in space, and the same model style carries into your inventory, hands, dropped items and smaller placed versions.
The Super Radar has also been rebuilt with clearer direction, altitude guidance, distance readings and adjustable range.
Weâve also tackled duplicate collection bugs and older wish-list problems, including missing Porunga rewards after updating.
đ Donât Wander Too FarâŠ
Dead Space has become a much less welcoming place.
The further you leave the safe region, the more the familiar universe fades away. Warnings build. Your heartbeat gets louder.
And something out there might notice you.
Iâm sure itâs friendly.
đč Welcome to HELL⊠Literally
Soooo⊠apparently rebuilding the entire universe wasnât enough. Iâve added a whole Hell region beneath Other Worldâs clouds, too hah. Stand on the clouds and double-tap your sneak key to descend. Any alignment can visitâbut getting OUT depends on how well youâve behaved.
Down below, youâll find:
Purple and magenta basins, crater rims and rocky ridges.
Huge dark, spiked formations half-buried in the ground.
Strange silver structures twisting through the landscape.
Colorful floating jellybeans stretching high into the sky.
Pale groves filled with frozen-looking, blue-white mineral trees.
Winding crimson rivers beneath a warm orange sky.
Naturally spawning undead wandering around to make your visit slightly less relaxing.
Honestly, parts of it are weirdly pretty. Still Hell, though... so enjoy?
You also get temporary access to basic flight while down there, even if you havenât learned it yet.
How to leave? Fly up against the cloud ceiling for two seconds.
Good and neutral characters can head straight back up. Evil characters have a little extra work to do:
Defeat 30 undead during that visit before the clouds let you leave.
Your personal progress survives deaths and logging out, but your next visit starts a fresh sentence. Server owners can adjust the requirement, and Instant Transmission offers another escape route if you can use it.
And NO... Escaping Hell doesnât revive you. Youâve escaped eternal punishment. You havenât escaped being dead hah.
âïž Optional Realism Progression
Want a slower, tougher journey with Super Saiyan progression aimed closer to the Frieza arc?
The new optional preset can adjust enemy health, enemy damage, TP gain and transformation prices together using:
/noea realism on OR applying it as a gamerule in the world building / setup screen
Its values remain configurable, and switching it off preserves your earned progression.
Also, Perfected/Mastered Super Saiyan uses a Ă1000 multiplier in realistic multiplier mode.
đ ïž The Little Things Matter Too
Thereâs plenty of polish alongside the big additions:
Standing on both Nimbus variants.
Refreshed inventory icons and the new v1 menu logo.
Better menus across different GUI scales.
Improved terrain preparation around Capsule Corp and the Tournament.
Valid planetary beds working properly when returning after death.
Wished companions being prevented from damaging their owner.
Fixes for immortality progression loss, Majin Android takeover eyes and stuck Destroyer quests.
Rendering optimizations and multiplayer movement fixes.
Configurable feature switches, balance values and presentation settings.
New Space Pod Travelling Aura
Space Pod Travel Camera
More Custom Planet and Moon Types
đŠ Bringing an Older World into v1.0
Older space data may need an update to support the rebuilt universe.
Affected worlds receive a warning with the option to cancel or back up and reset space.
An approved reset removes old space and generated-surface builds and claims, while preserving Earth, Namek and character inventories and progression.
Please read that screen before updating a world you care about!
Weâre still testing and polishing everything for v1, but I genuinely cannot WAIT for you guys to get your hands on this.
Four raid bosses. New transformations. Full tournament brackets. Alien wildlife. Worlds to claim. Stars to destroy.
And something horrible waiting outside the safe zone.