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Hey everyone! Now that we've released some fixes for v0.49's biggest problems, and the Gallery and Gifset updates are out of the way, we're finally getting started on the next major update, v0.50!

I've already talked about what's going to be in the update, so I won't spend much time talking about that - but the big takeaway is that, now that the story rewrite is finished, we're finally starting work on BRAND NEW content. We're still improving some older stuff (especially environment art, which Orex has been working on while I fixed up v0.49 - will share more info on that in a future post), but the main focus now will be moving forward on new story and new areas to explore.

Now that v0.50 development is starting for real, the itch.io page for v0.50 has been created so that everyone can register their keys ahead of time. If you're pledged at the Commander ($10) tier or higher, please click the link below and register your key now - you don't even need an itch.io account to do it! (although I do suggest using one, if you're able and willing, to make it easier to keep track of your link. If you don't link it to an itch.io account, make sure you save the link it gives you somewhere safe so you can access it again!)

https://anon42.itch.io/crisis-point-extinction-v050/patreon-access

To reiterate how all of this works: when you pledge at a tier that gives you CPE demo access while a new version is in development, we want your pledge to count for that update regardless of whether you're still pledged or not when it actually comes out. We used to do this manually using Patreon's built-in systems, but Patreon has changed their patron filters, making it borderline impossible to keep track of now, so we're using itch.io and their new Patreon integration to deliver updates instead. This means you'll have to do 1 extra step when pledging - claiming your key through itch.io - but it removes literal days of mind-numbing spreadsheet work on our end with each update that comes out, and gets everyone the update quicker once the release date finally comes.

Hopefully this new system is easy enough to understand, but if you have any questions, don't hesitate to ask me!

One quick minor thing before the post ends. Our posting schedule never survives an update release unscathed, so we're a bit backed up on Daily Updates, since we haven't had a normal progress report since the first version of v0.49 came out. However, everything in the Daily Updates has been related to v0.49 and its hotfixes, or the gallery/gifset updates, so I'm just going to skip posting the recent ones, since everything talked about in those dailies has already been released. Consider this a reset, and we'll be back to regular progress reports with the daily updates included every 2 weeks, starting from today!

Alright, that's all I have to talk about today! If you're pledged at the $10+ tiers, don't forget to claim your key ASAP if you haven't already, and we'll see you again soon with our next progress report!

https://anon42.itch.io/crisis-point-extinction-v050/patreon-access

Comments

Sakuya

Let’s gooooo!

懒得取名

请问下我该怎么将游戏语言翻译为中文 虽然语言文件已经被独立出来了 但我将它翻译成中文后文字全部消失了

dungeonkatz

Can't wait to see new enemies

懒得取名

May I ask how I should translate the game language into Chinese? Although the language files have been extracted separately, after I translate them into Chinese, all the text disappears.

Anon42

Hey, sorry about that - can you send me a download link to your WIP translation file, so I can use it for testing? I'm not sure why the text wouldn't be appearing, but I'm happy to look into it and try to figure out what's wrong!

懒得取名

It's the text file of that language in the game folder. After I translated it, all the text in the game disappeared, even if I only translated the text of the language, not the whole file. Sorry, my English is not good. What I use is translation software.

懒得取名

I didn't completely complete the translation of that document, but the part of the text translated into Chinese will disappear.

Digita1

Nothing is available for download yet. thats what itch say