v.21 release (Patreon)
Content
UPDATE v.21 CHANGES
-H-animation detail and climax scene for new enemy
-Tentacle CG/Game Over scene (with voiceover) added
I was hoping to at least do some bugfixes before releasing, but I'm going to be heading out of town tomorrow, and I won't be back at my computer until late Friday - so that would have delayed the update until Saturday at the very earliest. Not really worth it just for bug fixes. The good news is, I think I'm getting out of my slump now. All of these announcements for the game have got my spirit back up a bit, so with any luck the next update will be a good one! (I'll also be trying to stream again soon)
UPDATE v.22 GOALS
-Slime CG/Game Over scene added
-Implement new powerup (flamethrower)
-Move keyboard shortcuts such as Minimap to options menu
-Create more content (areas)
-Fix more minor issues
Well, I don't have too much else to say - all of the exciting things happened over the last few days. So for now I'll leave you guys to v.21 and the new CGs. Hope you enjoyed it, and I'll see you in the next update!
-A42