Crisis Point Prototype v.03! (Patreon)
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Hello, Patrons! It's finally time for another prototype update! It's been another month in the works, and I'm sure you'll agree that things are shaping up to be better than ever. I'm excited for the future of this project, and I hope you are too! Now that the control scheme has changed quite a bit, I'll go ahead and list the controls for you all again: WSAD - Movement, aiming. Rapidly tap to struggle when KO'dK - Jump. Double jump in midair, jump through platforms when holding Down (S). J - Shoot. L - Diagonal aim button. Forces Alicia to aim diagonally when held, maintains last direction held. F4 - Switch between fullscreen/windowed. R - Restart game. Escape - Quit game. Unfortunately, the background art hasn't changed much, as I haven't been able to get in contact with Dace much recently. However, I hope you all enjoy v.03 regardless! I'll leave you with the goals list for this update, as an overview of the major changes that have been made. UPDATE V.03 GOALS/CHANGES -Update shooting animations, poses; add shooting straight down in midair -Design, animate and prep enemies for combat -Finish planning out progression from start to finish (upgrades + world traversal roadmap) -Rework controls into WSAD, prepare for customizable controls -More sex animations (slime) -Implement health-restoration items -Draw Alicia's base portrait for conversations -Create more content (areas) -A42 (One last note - the background music playing is temporary. It's called 'Babylon,' and is composed by Kevin MacLeod. You can find it at . I'm just using it to give you an idea of what the music style I'm going for is, until I can compose my own or hire a musician.)