Air dodge (Patreon)
Published:
2014-09-25 20:19:29
Imported:
2026-06
Content
So, I'm considering removing the 'air dodge' ability. I initially thought of it to give Alicia more options for dodging attacks, but now that the combat is starting to come together, I don't really think she needs it. Double jumping and sliding give her a lot of mobility as is, and the air dodge would serve no purpose other than just for dodging attacks. I don't think it's really a necessary addition, and it also means I have to balance monsters around that additional ability. It would also simplify the control scheme a tad.So, to my Patrons, I ask this question: do any of you think you would really miss it? I know it wasn't in-game yet, but I'm heavily leaning towards scrapping it.