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I joggle mind wise. This is why it's sometimes difficult to finalize one bit, release it and go to the next one. In my mind, the whole story lives until it gets released. This is like a candle with 2 ends; make a solid plan for the one end and the other end might have something not finalized.

Before you continue, download the attachments, play and read on;

It's a mind game; how many times you've looked back in your life if you could done something differently? This is the biggest challenge I have; no loose ends, solid darn good story! Well... how can I go there? Either have 10 script writers or do it my way; let the process live; listen also to YOUR ideas and opinions, mix it with my madness and yes, we have something really amazing coming up!

Creating a game is much more than adding dummy figures to the scene. What I think; It's the experience. Every detail must be planned. This is why I'm the guy with the details. Like being in dungeon and seeing a sparrow outside, or flock of birds flying over or rats lurking in the corners.

Anyway, today I created 2400 frames of joy, each one is 60 frames long. So yes, lots of interesting stuff coming up with numb fingers after the mocap studio time and traditional animation :)

I love the variation of my work; one day I can animate, next day hop to Unity and get the WOW-factor and some days I just create music.

The power of the music comes with the feelings you get with it. So when I do this stuff, I really try to target where it's going to hit and why. Yes, I have a musical background as well, so I love to create these scenes! 

Hey, grab the 2 first finale mp3's... Anyway, this scene is going to be released only with the game, not as a fantasies; it has a darn detailed physical animation and twists. Oh, she has a nipple chain with full dynamics, not visible at this stage....whoa... took a while to figure out how to do it.

I'm so grateful for your support, THANK YOU, my friends! Sorry if I can't reply your messages same day, I answer every message when I can, I'm just getting a LOT's of them!

One final thing; Come up with a name / time for the place / world where the dominatrixes are coming from... It's going to be in the next game.

Jari

Files

Comments

grnbriar

Any attempt to download these from the patreon post or your email locks up Chrome on Windows 10. Cannot download.

Citor3

That's really strange! Patreon hosts attachments, my other downloads are either in my server or in Mega. You must have something strange going on with your browser, I just tested each locations to download, all working. You could always install another browser to make it more easy; I use Brave, Chrome and Firefox.

grnbriar

After another crash was finally able to download them. No idea what the issue was.

tsaric

You know, there's no one way to have the creative process work! Yes, you need an overarching plan to get it somewhere, but you retain the control to test things out, see what works, try a few things and decide whether to keep or file away or junk completely. I see the volume of emails you are getting as evidence that your creativity is getting noticed. Congrats on where you are, and where you're heading!

tsaric

Wait wait wait wait wait... NEXT game? That's in the plan too?

Patreon_of_the_Arts

Hmmm, a name for the place/time/world where the dominatrixes are coming from... how about Terra-Domma? ;) Quick query; any idea when the game will be released (solid or approximate release date)?

Svanir

Not bad! I like Terra-Domma but maybe adjust it to Terra-Domina?

Patreon_of_the_Arts

Nice! I like Terra-Domina! The dev's should go with that name instead... ;)

Vodll

The full game is on track to release this summer AFAIK. Not sure what you mean by different directions, but if you mean the VR fantasies (like the latest released Spider one), those are stand-alone, and don't have to do with the game itself. Or did you mean something else?

Citor3

If I release only game content, the release pace would easily be one scene every second month. Not sure how many would like that....

Vulcan_x

Planning is huge. It helps with deadlines and gives a good road map so you know what to do. But there are soo many developers that burn out on their projects. Life happens and they get held up or depressed, and/or lose interest. I think developers that are making road maps should only give titles so it doesn't prompt too many expectations. Interesting titles for a new story/chapter/etc gives the viewer some semblance on when new content will be coming but not what is in it. When a developer is already doing said chapter/story/expansion/etc, they can give some more info on what THEY KNOW can be done or is already done but not tested. That way, the viewer knows a little more of what to expect and you can deliver it as intended. If something comes up during development before the first reveal and you realize you can't commit to what YOU planned on that new content, you can change it than what was intended and still call it the same title. No one knows you had to change things up because you only gave them a title.

SluttyPuppy

Domineria for the planet, time 6969, they intercept a voyager probe from earth and see men are in charge and use their time travel to send agents to the past to dominate the men of the planet while boosting their Mistress army all to prepare the planet for the milking by their mother ship....

Das Spielmobil

I love your music! It´s pretty difficult to set the musical mood for erotic entertainment, especially in this fetish genre. But you nail it every time! In fact, I´d actually buy a music CD with all your tracks.

GlitchyDust

Hello! great job with the music here! I like the "Panning" of the voice in the "Finale-1.mp3". I'm a small indie dev myself and have a little music/art/programming background here. What I liked: - The pounding lead. (sounds like a heartbeat or breathing, it's really doing the vibe here) - The voice lines were good. [Finale-1.mp3] - The reverbs needs to be right where it was. (I might found it a bit too long but it's only my opinion I don't care if this is the final version everything sounds great!) - I liked both musics! this is high quality (even though it's in mp3 ;) ). Suggestion: - Adding a really really quick delay on the "clap/snare" to make it like sound like a "whip". - Adding a "TranceGate" on some "pads". - I hope that FD2 will have the option to change the FX / Music volume to make one or the other silent. (I'm the type of person who wants it immersive sometime without soundtracks). //Luv from ♥ GlitchyDust ♥