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Bonus post! I've got two free hairs (don't worry they won't count towards the normal free hairs I post) from FFXVI. I was struggling with these hairs since they're models I'm not used to porting but I think I made them work! Clive was a suggestion from a follower someone who just wanted a Clive hair and I'm glad I decided to try making it because it helped me figure out some Blender and Unity stuff (probably really basic stuff other modders know, but we all learn at different paces).

These hairs don't have the usual Pickle treatment so they're not broken up into any parts (aside from Jill's hair and ribbon being two separate toggleable/colorable parts) and only Jill's hair has dynamic bones (a crazy amount of them even), but they are both available in the back/bangs/side hair slots. I also got a little lazy with the previews, no rotisserie gifs this time, forgive me for my transgressions.

I've finagled with the meshes and textures so both hairs look good with the normal in-game default shader, but if you've got it, the Hanmen next-gen bluenoise shader does end up looking better with these hairs. I try to make every hair mod I make look good without having to change the shader so that anyone can use them without doing too much but sometimes the hairs just don't want to work with you. Hopefully, you like them as-is!

Anyway, here's a bonus render to show the hairs, featuring Sasha and Wake from Love by the Water by Cure!

Okie enjoy the hairs, byeee!

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Comments

HSG

Thanks Pickle!

nero

Thank you very much for the request i made