Monthly Patreon Mods M07 Preview (Patreon)
Content
Hiya! I'm here with October's monthly mods for my Sweet Pickles subs :) You probably can't even tell what the hair or clothing mod is since I made the darkest possible render lmao keep reading to see proper previews of the mods. If you'd like to download these mods you can do so here!
If any of you are fans of Love by the Water, you'll notice that this month's mods are featuring our spooky queen, Lily Masser! Very strange to see hair on her, I know, but how could we have any other LI but Lily for this month? Lily's up to something spooky in the woods, but no one really knows what. We don't ask questions we don't want answers to.
Anywho, like I mentioned in the recap/update post at the beginning of the month, this month's hair mod is a big curly/wavy long hair that is available in the back/bangs/side hair slots, has dynamic bones, is broken up into multiple colorable/toggleable sections, and also has a blendshape to fit under this month's clothing mod, which is a hooded cloak. The hooded cloak comes in 2 variations, is colorable, has a half state, has a toggleable bow, and multiple dynamic bones in the hood and front/back panels that allow for more cloth-like movement during animations (not actual cloth physics tho idk how to do that still).
The hair's sections are colorable and toggleable in MaterialEditor. The cloak's sections are colorable in the color tabs and the bow is toggleable in the Other tab.
There's one blendshape for the hair that's for fitting under the hooded cloak in its full state. The cloak full state has 5 blendshapes to mimic taking off the hood. It's split up into 5 blendshapes rather than just one so that the transition states can be used and look a bit more natural than what a single blendshape from hood up to hood down would look like. The cloak has a half state that has the hood down and no bow/clasps, as well as a blendshape that opens up the front of the cloak.
The fun thing with this hooded cloak mod (fun for you not fun for me because weightpainting this halfway decently was my 13th reason this is ghost pickle talking rn) is that there are additional dynamic bones in the hood and the front/back panels. This allows for a lot more adjustments with simple things like bigger busts on top of just having slightly more dynamic movement. These dynamic bones are grouped by the hood bones and the main cloak body bones and can also be adjusted in HS2PE like any other bone.
Anywhooo, that about sums up the preview for this month's Sweet Pickles mods. If you'd like to download them you can do so here! Okie byeee!!