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Poll

What are your feelings on the voice acting in Hex, particularly in combat?

  • It's bad or annoying and nothing can fix it/the voicework should be removed. 0
  • Voicework should occur less often or there needs to be significantly more variation. 3
  • The voice lines are good! 11
  • I don't care/I play with the sound off/no strong opinions on it. 9
  • Other (please comment). 3
  • 2025-07-22
  • 26 votes
{'title': 'What are your feelings on the voice acting in Hex, particularly in combat?', 'choices': [{'text': "It's bad or annoying and nothing can fix it/the voicework should be removed.", 'votes': 0}, {'text': 'Voicework should occur less often or there needs to be significantly more variation.', 'votes': 3}, {'text': 'The voice lines are good!', 'votes': 11}, {'text': "I don't care/I play with the sound off/no strong opinions on it.", 'votes': 9}, {'text': 'Other (please comment).', 'votes': 3}], 'closes_at': None, 'created_at': datetime.datetime(2025, 7, 22, 8, 32, 15, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 26}

Content

I think it's good. But I'm curious about your opinions on the voice work in the game.

Please note: If the voicework doesn't sound good, it's my fault, not the actress, as I told her what I wanted her to sound like, gave detailed instructions, and wrote the lines, so none of this will be understood as a reflection on her or the quality of her work!

Feel free to provide additional context or reactions in the comments. Thank you for your input!

Comments

Swirlingshadow

I picked the last option because the no care option sounded like it was anti voice My view is that I don't care one way or the other but find more options for the player to set for themselves is always a good thing