New combat interrupt/break system! (Patreon)
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I'm adding a new system to allow me to interrupt the normal flow of combat to inject arbitrary scripting into battles. It's similar to how tidal attacks work, but I can set arbitrary conditions—and conditions you may not even meet, like using certain types of spells—and then run any code I want. For example, I can have enemies respond to you employing specific strategies, I can add little dialog exchanges or even cutscenes, or I can create conditions you can use to end specific fights early.
While I don't want to overuse a system like this, as I think too many exceptions can damage the core mechanics of the game, I do think it will allow me to create even more detailed and "cinematic" (for lack of a better term) boss fights.
Imagine being able to end a boss fight because you use shearing wind to strip them, and the boss just refuses to continue, as an example of unique win conditions. Or imagine a boss that can taunt you or reveal additional information at certain points during a fight, not only when they cast their tidal. I can imagine this being overused, too, but I think it'll be a nice addition if used sparingly.