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Batman: Arkham City Non-RT Presets: Mystery . Cinematic . Booster . Realism . Cybernight | These presets do not contain any SSRTGI/RT shaders | Modlist and Step-By-Step guide included.

Presets were made for the modded game (not for the vanilla game)

🟣 Read the "README!" file in the downloaded archive! It contains step-by-step modding guide, presets guide and settings guide for a decent picture!

Preset Showcase (RT presets only): https://youtu.be/hfxZ_kfhKsM

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Quick guide: (How to install Reshade/Preset):

01. Download Reshade: https://reshade.me/ and run downloaded file

02. Select the game in the list (BatmanAC.exe) or press Browse and manually select .exe file

03. Choose the proper rendering API (select DirectX 10/11/12)

04. Select and download all effect (shader) packages

05. Download my Reshade Preset(s) archive(s), extract it and put extracted files (.ini files and the reshade-shaders folder) into the game folder where the .exe file is located (Overwrite if asks)

06. Check in-game Reshade interface. You should see these shaders below as active in this order:

🟣 If the shader has the ✔️(Opt.) sign next to it, that shader is optional for a specific preset. You can disable that from Reshade GUI. However, these optional effects enhance immersion.

⮞ For Batman AC_Preset Non-RT Mystery_v1.0 :

LUT@LUT.fx,

CanvasFog@CanvasFog.fx,

AmbientLight@AmbientLight.fx,

Blooming_HDR@BloomingHDR.fx,

prod80_02_Bloom@PD80_02_Bloom.fx,

prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,

RingDOF@DOF.fx, - - - - - - - - - - - - - - - - - - - ✔️(Opt.) - Depth of field

SMAA@SMAA.fx,

FlexibleCA@FlexibleCA.fx, - - - - - - - - - - - - -✔️(Opt.) - Chromatic aberration

Clarity@Clarity.fx,

AMD FidelityFX@CAS.fx,

ArtisticVignette@ArtisticVignette.fx - - - - - - ✔️(Opt.) - Calibrated vignette

⮞ For Batman AC_Preset Non-RT Cinematic_v1.0 :

LUT@LUT.fx,

prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,

AmbientLight@AmbientLight.fx,

Blooming_HDR@BloomingHDR.fx,

RingDOF@DOF.fx, - - - - - - - - - - - - - - - - - - - ✔️(Opt.) - Depth of field

LensDistort@LensDistort.fx, - - - - - - - - - - - - ✔️(Opt.) - Lens distortion

SMAA@SMAA.fx,

FlexibleCA@FlexibleCA.fx, - - - - - - - - - - - - -✔️(Opt.) - Chromatic aberration

GaussianBlurCS@GaussianBlurCS.fx,

AMD FidelityFX@CAS.fx

⮞ For Batman AC_Preset Non-RT Booster_v1.0 :

LUT@LUT.fx,

AmbientLight@AmbientLight.fx,

prod80_02_Bloom@PD80_02_Bloom.fx,

AdaptiveTonemapper@AdaptiveTonemapper.fx,

prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,

SMAA@SMAA.fx,

FlexibleCA@FlexibleCA.fx, - - - - - - - - - - - - -✔️(Opt.) - Chromatic aberration

VolumetricFog@VolumetricFog.fx,

Clarity@Clarity.fx,

AMD FidelityFX@CAS.fx,

ArtisticVignette@ArtisticVignette.fx - - - - - - ✔️(Opt.) - Calibrated vignette

⮞ For Batman AC_Preset Non-RT Realism_v1.0 :

LUT@LUT.fx,

CanvasFog@CanvasFog.fx,

prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,

prod80_02_Bloom@PD80_02_Bloom.fx,

Blooming_HDR@BloomingHDR.fx,

Deband@Deband.fx,

SMAA@SMAA.fx,

FlexibleCA@FlexibleCA.fx, - - - - - - - - - - - - -✔️(Opt.) - Chromatic aberration

Clarity@Clarity.fx,

AMD FidelityFX@CAS.fx,

ArtisticVignette@ArtisticVignette.fx - - - - - - ✔️(Opt.) - Calibrated vignette

⮞ For Batman AC_Preset Non-RT Cybernight_v1.0 :

LUT@LUT.fx,

prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,

Blooming_HDR@BloomingHDR.fx,

prod80_02_Bloom@PD80_02_Bloom.fx,

RingDOF@DOF.fx, - - - - - - - - - - - - - - - - - - - ✔️(Opt.) - Depth of field

SMAA@SMAA.fx,

FlexibleCA@FlexibleCA.fx, - - - - - - - - - - - - -✔️(Opt.) - Chromatic aberration

Clarity@Clarity.fx,

AMD FidelityFX@CAS.fx

🟣 Note: I often use two methods of sharpening in my presets. One is for textures/surfaces, the second is for objects' edges (tuned for 4k gaming). But If you're playing at 1440p or 1080p and the image looks oversharpened, try turning off sharpening shaders like: AMD FidelityFX CAS, Clarity, LumaSharpen, AdaptiveSharpen or DELC_Sharpen.

🟣 Note: Some shaders may give a very subtle effect in some areas. However, they have a significant impact on other environments. So I recommend you don't turn off any shaders if you want the preset to work as it should. I'll always let you know when there are optional shaders in my presets.

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If you need more guidance you can watch step-by-step video tutorials on how to install Reshade and set up the in-game overlay, Also how to install RTGI shader (For RT presets) and configure Depth Buffer properly here:

Reshade Installation and Setup Guide

. . .

🟣 Note: Presets were tweaked and tested in SDR (Non-HDR) game/monitor mode. They may not look decent in HDR mode. You can try to tweak presets using extra shaders like: LevelsPlus, PD80_03_Levels or curves by yourself for HDR TV.

The same image looks different on different screens. You might need some tweaking for your monitor's brightness/contrast/saturation if Reshade differs from the showcase.

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If you have a question write down or DM me.

Enjoy the game! :)

Files

Comments

Mr PaltaxX

I bought the mod, it's great! But if you had to pick just one to play, which one would you choose?

Screenreel

Thank you so much! Honestly, it’s a tough choice since I fine-tuned each of them to fit the entire game. But if I had to pick, I’d probably lean toward Cinematic or Mystery depending on my mood. You could even swap presets as you progress through the game for a richer experience. I actually do that myself sometimes! Go with whichever one feels right for your playthrough, since everyone likes a different look and vibe. Also, if you need help quickly switching between presets, here's a short video guide - https://youtu.be/Oe8bpJ3J6F4?si=bfKGBlqUolROliSN Hope you keep enjoying the game!

Mr PaltaxX

I'm loving all of your mods! Quick question: is there any way to fix detective vision so it doesn't look bad?

Screenreel

Could you be more specific, please? What do you mean by "detective (defective) vision"?