Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Downloads

  • Episode 66 - Procedural Rhetoric.mp3

Missing 1 full-res photo, 1 file, as this post has not yet been imported.

Content

When games have a message that they try to convey through systems and gameplay, do players listen? Do they hear what the designers expect? Does anything tend to change as a result?

Audio Credits:

Thanks for your Patreon support!

Files

Previews only

Comments

No comments found for this post.