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There's a substantial body of literature  that identifies a triforce of motivation: Competence, Autonomy, and Mastery. That is, we're motivated to do something to the extent that we feel like we can get better at it, that we feel like we have meaningful choices in how to do it, and that it makes us matter to other people. In this episode of the podcast I talk with researcher and consultant Scott Rigby about how this Self Determination Theory applies to video game design and a lot of other stuff we gamers encounter every day.

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