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  • Northern Roads Alpha 0.9.3.7z

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Hey everyone ! First of all I want to thank you all for your support and patience. Northern Roads is right behind the cornera and to be released in these next few days.

Alpha 0.9.3 contains new models for the nordic tents (no collision yet) and wooden arches of the Old Holds. Many LOD models have been created as well. This means that if you run DynDOLOD with this version, several bridges will have their LOD set up correctly. Finally, alpha 0.9.3 contains lots of fixes and smaller improvements throughout the world.

I still have to redo the totems, finish the last LOD models and the mod will be ready for release. After that, looking at the poll's current status, I'll most likely start to work on the new farmhouse models.

Cheers !


EDIT : fixed masters for Northern Roads.esp

Files

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Comments

Anonymous

i’m still getting some really bad seams in the ground as well as the lux orbis patch not working, hopefully that gets fixed in the full release!

Skemish

Hi. This is flagged as an esm, so it goes straight to the bottom of the modlist, where it's overwritten by other mods and causes weird glitches. I went into SSEEdit and removed the esm flag and placed northern roads at the top of the modlist so it overwrites everything and that fixed the weird glitches. And not sure if it matters or not, but I placed this after the bashed patch just in case...Still a great mod by the way! Can't wait for it's official release!

William Bell

I was wondering why i was not able to move it at the end of my load order like I was able to with the previous versions!