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Hey everyone, I wanted to share a quick update on Deviant Brew’s development.

The game is progressing well. I still have a lot of animations I’d like to add for the alpha version, as I don’t want it to feel like a quick ten minute experience on release, I want it to have a solid amount of content.

There are also three more screens I need to build from scratch, along with the scene viewer. On top of that, I’ll be making some UI improvements and polishing the overall feel and details.

There’s still a fair amount of work ahead, but things are moving at a good pace. So far, after the first animation pass to identify issues and areas for improvement, I’ve created 93 animations: 36 featuring Anna (your co-worker), and the rest tied to random shop encounters when you sell potions to customers.

One of those random encounters animations is featured in this post, stay tuned 😉

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