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This illustration is part of a series of fully hand painted interior and exterior scenes based on my maps to help you set the scene for your players and add an extra level of immersion and atmosphere to your games.

Which of my other existing maps would you like to see painted scenes of in the future?

This illustration is part of the Castles, Forts & Keeps series.

The accompanying Battlemaps and Interior Scene can be found HERE

Background

The Ebenmoor was once a beautiful, fertile land home to numerous large towns and cities. After the ruin of Elaria, the lands flooded and evil seeped into the air. It became home to nameless monstrosities and most that hadn’t been forced out fled, but some sparks of civilisation clung on.

This fort was once a forward watchtower on the region’s borders, and so was not as deeply affected by the disasters. However, it was no longer needed, as nothing remained to defend, and so it was abandoned. Over time it was inhabited instead by a variety of humanoid creatures for whom the swamp was a more agreeable domain.  As this new community outgrew the fort, additional small huts and cabins were built on stilts attached to the strong stone walls.

Despite the dangers of the ‘moor, it exudes a strong draw for adventurers seeking lost treasures and secrets. Communities like these offer a rare respite and opportunity to restock, but the wise would do well to remain wary and keep up their guard nonetheless.

Size

RESOLUTION - 9000x5517 Pixels @300dpi

RECOMMENDED PRINT SIZE - Ledger/A3

Artist

This piece was created for Tom Cartos by Eduardo Nonato. You can find more of his work here:

Artstation - https://www.artstation.com/nonato

Instagram - https://www.instagram.com/edu.nonatocavalcante/

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