Home Creators Posts Import Register Favorites Logout

Videos

Content

Hey, everyone!

Space Marine Steve logging on to share with you the fifth and final episode of the Kill Team Challenger Pilot Season! I invite a close friend of mine, Ian McMurchy, in to the studio with his nasty Necrons to face off against the power of my Imperial Fists. Sit back, relax, and enjoy!

Feedback Please!

 With five episodes of Kill Team Challenger on the books, we would love to hear some feedback from our fantastic Patreon Community about the show! Challenger was approved for a full season (releasing this summer) and I am now planning for the second season!

I would like to structure the feedback a little bit to give me a good taste of what you did like and what you didn't enjoy as much. Please leave a comment with one thing you enjoyed about the series and one piece of constructive criticism you'd like to share about the show. This will help guide my decision making and think about how the show will evolve in the future.

Thank you so much for all  your support! Until I see you again in the far flung future of the grim dark universe, Play On!

Files

KillTeam-E05-FINAL

This is "KillTeam-E05-FINAL" by Play On Tabletop on Vimeo, the home for high quality videos and the people who love them.

Comments

Samuel Plymale

Overall, I can see improvement during the whole season, is always a blast to play! It’s interesting to watch Steve’s chemistry in interacting with different opponents, since he’s the only “main” player for the series. I personally think that the graphics for phases are a little extra, and (definitely biased) I prefer hearing when phases are happening. This is because I do more listening than watching for most of these, so I don’t have to stay glued to the screen. (Not that it’s hard to stay away, the PoT has some of the most clean, professional setups/editing in YouTubeLand and y’all KNOW IT!)

Michael Pettit

Great game guys! Really enjoyed the special effects and overall vibe of how Kill Team has evolved. My only change would be I’d love to know how many points y’all are playin (unless I missed it somewhere) and sometimes it gets a little harder to hear Steve but apart from that I really enjoy it. The aesthetic of it was really awesome for this one

The Tape Keeper

It's great, the level of editing quality keeps going up and up, which is great. Careful with your audio levels, around the 15 minute mark the music was so loud I could barely hear the players <3

Dan Miner

first time watching a kill team episode and I love the format. It has a real iron chef vibe to it. the graphics are on point and the banter is fun.

Zach Bell

First off Ian should have played oiled and shirtless. Secondly could the dice be rolled into a tray and could said tray be zoomed in on? I absolutely love the format and want to start playing kill team! Great work guys.

Grady McCormick

That was a good match. I still believe in Steve. What is the average points total for these killteam matches. I am waiting for Steve to go on a win streak. It will be glorious.

matthew perrin

I thoroughly enjoy these and find them a little easier to follow if you’re shorter on time or focus. So if I’ve had a long day at work I can manage to watch these without fear of missing hugely vital CP plays etc. Or misunderstanding how certain things have been undertaken. So these are great I love the real fun casual play element to it, having the same play on standards of banter etc. I’d love to see a fatal 4 way, a bigger map and 4 players all at once in each corner. I feel it would be incredible to see 4 players in real time shoot phases etc. Jjst an idea for the future

Zesty Aardvarks

We need to get Steve some brand-new dice for his birthday

OP

I really like the overall vibe of the show and how it is much more quick paced than the standard 40K videos. One of the issues I had with this video specifically is the overhead camera. It seems set up for a much larger area, and it’s kinda hard to see what’s going on and especially the dice. Similarly, I would appreciate more consistent displays of the dice numbers since they’re hard to see sometimes, especially the black dice.

Floyd Porter

Your kill team videos seem to really be matching your very high standard set by the 40k in 40 minute videos. I think the previous commenters have covered my suggestions listing the points for the teams, and having a dice box used frequently if possible. Besides that I cant wait to see more content hopefully with Steve getting some well deserved wins.

Matt Watson

Fantastic video. And as usual, Steve's rolls have me yelling at the monitor lol

Tyler

I think the content is really headed in the right direction. Graphics and pacing for the episodes are great. Just getting tired of Steve’s dice rolls lol

Daedricanid

Good stuff, as always. My only comment would be to center the playing board more when using the overhead camera. It's a little jarring to see the right third of the screen as just blank table space even though I think you're doing that for a dice rolling space. Maybe just a dice box camera like TabletopTitans has that can be superimposed in a corner somewhere? Besides that, ausgezeichnet Arbeit!!!!! Oh, and for a positive note, I LOVE the effects. CGI lazers and bolter shots, explosions,... the works. I also really dig the low "model view" camera shots.

Jake Graves

This was a great show, got me to start playing kill team! Love the production quality of the videos and the effects, and think the table setup is great! I think I agree with some of the other comments about using a dice tray like the one used in the Las Vegas NOpen games you did. Really good series in all, look forward to season 2!

Mini Myths

I really think Kill Team suits the style of 40k in 40 minutes perfectly, and I've enjoyed every episode. One thing I'd love to see is more focus on the narratives of each Kill Team - most people who've custom built Kill Teams have character backstories and lore to their teams, which for me is one of the best parts.

Tomliginyu

I love you Steve, but I think there should be a bigger variety of hosts/guests. It doesn't help that you're "Space Marine" Steve and that's the only army you play in Kill Team (at least shown). Would just like to see a greater variety of armies in Kill Team (maybe two series, Kill Team Challenger & Kill Team Battle/Klash/Kombat). I feel like a little tournament would also be pretty cool with Kill Team, maybe between you and the guys. Not sure all the Kill Team models stand up to the close-up view in quality of paint job (at least this episode) that some of them get in the intro (it would be hard to maintain a high standard if you keep giving them away) Love all the Kill Team boards so far. The effects are great. Did a much better job showing the dice rolls this time round (except the few that went off the table). Side note, it's kind of ironic that you rolled too well sometimes, and that's what cost you the game. As always, love the content. Watch it as soon as it hits the internet. Stay safe.

Keith Pratt

I think Tomliginyu hit a real good point. The matches all being Space Marines VS Something else (or in multiple cases.... other space marines) really makes a part of the matches pretty repetitive. I would love to see Episodes where other people/armies are played (As much as I love steve!). Maybe have a separate kill team show that isn't challenger so you can mix up the people/armies being played while keeping challenger focused on Steve collecting signatures on the bag of shame and giving away armies. Also I would love to see some games played at a higher points level (200) with the commanders expansion. This would let some other fun toys on the table and raise the states of what Steve is putting up for grabs ;)

playontabletop

Keith and Tomliginyu bring up some really good points. Playing Space Marines all the time can get kind of repetitive. With that being said, half the armies in the game are Space Marines of some variety (Grey Knights, Space Wolves, Blood Angels, Dark Angels, and all fully codex compliant chapters plus successor variants). So even if I don't personally play, it is actually a chore to find non-power armor wearing armies to play haha. However, you both bring up a great point and I will start to think about how we can give the series a little more variety. Thanks, guys!

Jordy

I’m loving these so far, the kill shots where the camera shows people taking off the models is great!! Some sort of dice tray or more consistent dice graphic would be a nice touch. Thanks so much for sharing these with us

Parker Hansen

you need a 360 cam in the center the table. It would be fun to see the game form the figures point of view.