Home Creators Posts Import Register Favorites Logout

Content

This two part narrative closes with a bang (or as Nick likes to call it "explosion!"), Producer-tier Patrons designed some fun custom rules for this game and Mubin and Nick have to navigate the shenanigans while also trying to best each other.  

Mubin brings Thousand Sons while Nick is playing the Astra Militarum.   

The T'au base has fallen to ruin. The warp energy unleashed from naive experiments has drawn the Thousand Sons and Magnus to Echelon. The Imperium cannot let such power be obtained by the heretics and has sent the Guard to grind the planet to dust.  

Thank you to everyone that contributed to the latest "Wheel of the Warp!"

Files

Wheel of the Warp! Tragedy of Echelon Part 2 of 2

This two part narrative closes with a bang (or as Nick likes to call it "explosion!"), Producer-tier Patrons designed some fun custom rules for this game and Mubin and Nick have to navigate the shenanigans while also trying to best each other. Mubin brings Thousand Sons while Nick is playing the Astra Militarum. The T'au base has fallen to ruin. The warp energy unleashed from naive experiments has drawn the Thousand Sons and Magnus to Echelon. The Imperium cannot let such power be obtained by the heretics and has sent the Guard to grind the planet to dust. Thank you to everyone that contributed to the latest "Wheel of the Warp!" Music License Code:

Comments

Adam

Is the Wheel of the Warp really the same without Steve involved? Stay tuned to find out.

adam

I see The Wheel of the Warp. I click. I like. I enjoy! Thanks PlayOn

Nazzer

Slap an aquila on it and we'll call it a commissar... that should be some kind of chaotic rule in nick game (like we did with steve). sooo funny!

Jeron Diovis

I'm pretty sure "can't fight" rule means close combat only. You have a whole phase called "fight phase", so what else it can mean?