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My apologies for the issues with the initial build - they were superficial, but irritating (basically incorrect or missing graphics for certain permutations of reception staff), or the right person being shown, but their dialog being attributed to the wrong name.

Comments

Mr. Cranky

I immediately the issue in a new game in 0702. Example: First meeting Kari, but the Dialog says Tilly. Next screen Kari says her name is Carrie. Dialog attributed to Tilly

Mr. Cranky

Started another game in 0702 but used the defaults for character name, age etc. Upon entering apartment, dialog is for "girl" which is correct. We then get to Kari. Never mind the previous comment.. Started another game with custom MC age and name and get the appropriate dialog when entering apartment.

togs

This seems to be an issue with the way ren'py rolls back sometimes. Suppose a name variable is set to Tilly. Then it's changed to Kari (or whatever) Then she speaks and it says Kari. Now you save the game. You reload it later and it doesn't somehow pick up the variable changed (that, I think, is a bug), so it uses "Tilly". Anyway, if you roll back a step or two, it will pick up the change and you can go forward again. You might also check and clear the cached data folder when starting a new game, also the persistent data file in the saved game folder.