Bone Visualizer Lite v1.3 (Patreon)
Downloads
Content
A new head bone editor for HS2 Studio. See every face bone as a sphere marker, pick one with a click, and shape it with the same hotkeys you'd reach for in Blender — no menus, no axis pickers, no sliders to fight.
Changelog v1.3
Added Timeline support.
Getting started
Select a character in Studio, press V, and yellow dots appear on every bone in their head — eyes, jaw, lashes, mouth, tongue, all of it. Hover a dot to see the bone's name. Left-click to select.
Moving bones
With a bone selected:
G — grab and drag the bone with the cursor
R — rotate the bone with the cursor
S — scale the bone by cursor distance
Left-click or Enter to confirm. Right-click or Esc to bail out and snap back to where the bone was. The bone follows the cursor directly — that's the whole controls list.
The little panel
A small window in the corner shows the bone you've got selected, plus two safety nets:
Reset to Default — undo every change to that bone, back to where it was the first time the plugin saw it.
Set Current as Default — lock the bone's current pose in as the new "default", so future resets come back here instead.
There's also a marker size slider if the dots feel too big or too small for your scene.
Stays with your scene
Everything sticks. Save your scene, close Studio, reload it tomorrow — your bone edits are exactly where you left them.
Standalone
No HSPE needed. Just KKAPI and BepisPlugins, which you already have.
Installation
Drop the DLL in your BepInEx/plugins folder. That's it.