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Changelog v0.6.1

Fixed an issue where the plugin was preventing adjustments in graphics plugin

Changelog v0.6

Horizontal and Vertical fine-adjust sliders now have a wider range.

Fixed the bone selector snapping back to the head bone every couple of seconds.

Light names and shadow settings are now kept when saving and reloading a scene.

Quick Light rigs now default to soft shadows.

Light Targeter is a Studio plugin for lighting characters in HS2 without the usual back and forth.

I made this plugin a while back, but never got around to publish it.

You pick a light, point it at a character, and lock it to a bone. Once it’s locked it follows that bone, so the lighting holds up when you change the pose instead of drifting off the face. There are nine preset positions (front, rim, over, under, and the rest) plus distance, intensity, and offset sliders if you want to nudge it by hand.

The Quick Light tab has rigs already built. 3-point, Rembrandt, butterfly, split, noir, golden hour, moonlight, neon, stage spots, a bunch of others. Click one and it sets up the whole thing locked to your character.

You can save any setup as a preset and load it back onto a different character later.

Feel free to check out my other plugins that will make your Studio experience smoother: https://www.patreon.com/collection/2079932

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