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Part 2, Preview 5.

Today I sketched, drew, and colored the multi-sectioned characters for the next scene. I was then able to rig the characters (add bones that facilitate movement), as well as add meshes (the purple lines in the first image — added to the faces to get morphing actions), and finally set up the Smart Actions (handles that when enacted, position the characters in pre-programmed movements or mouth positions for lip syncing).

Tomorrow, I will be using this build to animate the next scene, including lip syncing to the recorded voices. After that, it's on to the next scene!

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