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  • Alternate Ranger v3.4.1.pdf

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Content

What up Patrons, I've made some pretty significant upgrades to the Alternate Ranger based on some great feedback from Reddit and a play-tester or two!

Alternate Ranger (3.4.0)

  • Art updates - tried to find some good *WotC / MtG* art with a broader representation of Rangers.
  • Ranger Archetype - Archetypes from Xanathar’s and Tasha’s are explicitly mentioned to be compatible with the Alternate Ranger.
  • Archetype Spells - Moved description into each subclass.
  • Added the Ranger Spell list - (New Spells) *expeditious retreat, feather fall, purify food and drink, continual flame, warding bond, blinding smite, dispel magic, tiny hut, tongues, death ward, divination, staggering smite, contagion, reincarnate.*
  • Survivalist Knacks - **BIG** additions here!
    • *Explorer I, II* - (NEW) a Knack path for guides and wilderness experts.
    • *Herbalist I, II, III* - (NEW) expanded to allow you to focus on healing.
    • *Natural Regeneration* - Limited to once per long rest (still powerful).
    • *Slayer I, II, III* - (NEW) The tracking portion of *hunter’s mark* has been moved here (and buffed if you take all three).
    • *Stalker I* - You can now cover the tracks/scent of your party as well.
    • *Strider I* - You allow your party to not be slowed by difficult terrain.
    • *Wild Insights I, II* - (NEW) get *really* in-tune with animals and eventually get a familiar.
  • Beast Master / Primal Companion - Beast now takes its turn immediately after you as with every other “pet subclass”.
  • Beast Master / Beast Master Magic - removed *haste* and added *life transference* at 9th level.
  • Beast Master / Exceptional Training - beast must be within 60 feet and be able to see you to gain advantage on saves.
  • Beast Master / Exceptional Training - Primal beast’s attacks become magical at this level (moved up from 11th level).
  • Hunter - Removed the actual subclass abilities (they were all the same) and just included the Hunter Magic spells.
  • Stargazer / Stargazer Magic - added *guidance* here. Your other 3rd level spell depends on your *Celestial Guidance* constellation choice.
  • Stargazer / Celestial Guidance - Now you can align yourself with one of six different animal constellations, granting you proficiency bonus free casts of certain 1st-level spells. Borrowed this from the Circle of the Stars, but it is more flexible for the Ranger since you aren’t primarily a caster.
  • Sanguine Warrior - Renamed the Blood Hunter, toned down and balanced with the official Ranger Archetypes.
  • Slayer - Renamed the Ghostslayer, rebalanced like the Blood Hunter was.

Files

Previews only

Alternate Ranger by laserllama

Rough and wild looking, a grizzled man silently moves through the forest. He'd been tracking the band of orc raiders that had crossed into the farmland he protected. Clutching a shortsword in each hand, he leapt out from the cover of the forest, preying on the orcs when they stopped to rest.

Comments

Chris H

Hey Laserllama, I have a player who wants to use your ranger, so I'm just dropping by to support your work. Keep it up!