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Hey all, been diligently working on the Alternate Rogue this weekend, so I figured I drop a preview of the work in progress version of the base class.

Still got a ways to go with subclasses, Exploits, and formatting, etc.

Drop a comment below to let me know what you think!

Changes from PHB Rogue:

  • Proficiencies // Weapons // Removed longswords (why are these even an option? ...I know it's a legacy thing), added blowguns, scimitars, whips.
  • Proficiencies // Tools // Now you can choose your starting tool proficiency (and probably still pick thieves’ tools)
  • Cunning Strike // Renamed (Sneak Attack). Clarified how this ability works since it seems like a lot of tables struggle with it.
  • Expertise // Made it more flexible and granted additional Expertise choices at higher levels. Now can be used to learn additional skills instead of doubling PB.
  • Thieves’ Cant // Clarified and hopefully made this more useful.
  • Thieves’ Cant // Alternate Rule - Rule change for rogues that aren’t criminals.
  • Cunning Action // Added “Use an Object”. You choose two of the actions to be used as a BA at 2nd level, then get the other two to use at 5th level.
  • Devious Exploits // NEW feature!
  • Roguish Archetype // Moved the 9th level Archetype features up to 7th level. Closes the weirdly large gap in between Roguish Archetype features.
  • Roguish Archetype // Archetype Exploits // Standard with my Alternate Martials.
  • Ability Score Improvement // Removed the “extra” ASI rogues got at 10th level.
  • Evasion // Moved back to 9th level (switched with a Roguish Archetype feature)
  • Reliable Talent // Moved up to 10th level
  • Improved Cunning Strike // NEW feature!
  • Blindsense // Radius improves at 20th level.
  • Slippery Mind // Reworked (Exploit Die bonus to INT/WIS/CHA saving throws)

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