Home Creators Posts Import Register Favorites Logout

Content

The remaning alternatives for Dva x Tracer Part1 are still rendering and sould be out by the end of this month.

 Regarding Part2 i would like to show the basic process of how i currently create animations to Illustrate whats done and what still needs to be done.1. Posing (Assuming choosing Models and Environment have already bin taken care of)

2. Lighting3. Create Base Loop(s) (Animation)

4. Clean up Base Loop

5. Animate Pose favoring and speed to break up monotony

6. Add Secondary Motion and Transitions(s)

7. Add Face Animation

8. Add Liquid if required

9. Add Physics

10. RenderingIm am currently at Step 5 Transitioning to step 7 so i would expect Part 2 to release next month.Ofcourse all these steps dont take an equal ammount of time. Most of them just take a couple days. The most time consuming are step 3,4 and 6. So once these are out of the way its a breeze.

I dont know if you all have seen the new Overwatch Character, but if the Models for the upcomming Movie project still require more time and there is a Model of her available. I might do something quick with her. ;-)

I hope this Update was invormative about whats exactly going on right now and i wish you all a wonderful weekend!  

Files

Comments

wolfwind01010

When you say new character are you referring to Venture?

TheCount

Nop, there is another one. :P

wolfwind01010

Oh it’s Juno. I thought that was a joke done by the community

jake

Wow I knew it wasn't easy to make these but man just that little glimpse into your world makes me more appreciative of the progress thank you for the update

Jonathan

Very cool. Also hey, quick question: Is there an alternative link to Casting Call and its loop variants? The Pixeldrain and Mega links don't seem to be working.

TheCount

I’ll replace it with a g-drive link soon.

Jonathan

Oh ok, thanks

Zmonster

I’m new to this whole thing, what’s your Twitter?