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Hi, i just wanted to let you know why D.va X Tracer is still not in early access yet because i was certain that i could have it out at the beginning of this month and we have the 17th now...

The reason is a bunch of unexpected errors in Tracers animation that need more time to be fixed and Somehow D.vas Hair physics broke and there is a bunch of clipping going on with her now. This project is starting to drive me insane. I would say it needs another week of work (Taking into account other things that i need to take care of) but thats just another guess. If it happens to take much longer than that ill be pausing all pledges untill its finally out.

A huge factor of why this is dragging on for so long is something i realized whyle working on the Juno animation. Because working on that felt like a breeze. I was making progress at a rate that felt crazy to me and boosted my confidence that i could do the same with this animation which lead to me overestimating my self on how quick i could finish it.

Because the diffrerence was that i was super excited about the juno animation and compleatly burned out on this one so im constantly hitting mental blockades that make things that should take me a day or two go up to over a week to get it done and i didnt want to just shelve it like i did with the "Hard Choice" project. Because you have already bin waiting an insane ammount of time for this and now its so close to completion. If i wanted to shelve this i should have done it many many months ago.

So one thing is clear, D.va X Tracer Part2 is comming out no matter what.

Also i will no longer be afraid to put a project on hold if its still early in production and i realize the drive for it is already fading to prevent a situation like this from happening again.

I made "Casting call" (a 10 minute animation) in 6 months and a roughly 1 minute loop animation is somehow taking me 8!? Even with the increase in quality, complexity of the scene and sideprojects i made along the way this should not be happening and i feel deeply ashamed for it.

I hope this clarifys some things and the next post will be the finished animation.

 

Comments

MontyPython

Hey it’s alright. I think most people know what it’s like to be frustrated with work, especially when things aren’t working in your favor. Hope you get it figured out and try not to be hard on yourself!👍

Ivo Robotnik

Yeah take a break, and work on something else. Please take care of yourself!

FGC_Scrub

It's good to know where it all stands. I think what really matters here is that if you feel like you gotta step back and take a break after all this stuff, please do so.

Rock

As a programmer, I understand how horrible it is to think that you're going to finish a project in a short time, only for a thousand bizarre errors to start appearing out of nowhere just to get in your way and increase the project's time. Just be careful not to get too tired of it. Sometimes working on other, simpler things helps you think about solutions to the original problem. At least it works for me.

Vacui

I appreciate the transparency and to see you have already planned in case of further delays.

SiegeGaming

Good things take time. Feel free to take a break. Your work is excellent.

Vee

Your work is Phenomenal. Keep at it and yea take your time don't need to rush anything. Good Luck.

GK

Will you be pausing pledges for the next month?

TheOnlyCount

I still think i can make the early access post on the 28th. If not, Ill pause pledges before they are processed.